Let me start off this blog post with an admission. Although the passing of Leonard Nimoy isn’t exactly adventure game related, it is something I feel some emotion about because his death this morning brought to mind my formative years and the inspirations I have which led me to a career in making adventure games. […]
Author: Shawn Mills
New Content! Quest for Infamy Now Even Bigger!
With the release of version 1.1, we’ve added three new areas into the game. When a patch becomes as big as this one, and with so many changes to the game, some large and some minor, it comes to a point where your old save games will no longer work. It’s a quirk of the […]
Countdown to More Infamy! Countdown is over!
Did we mention that 1.1 is available now? Go to your digital distribution site of choice and buy it now! If you already own the game, you should be able to patch it straight away from the site you bought it from. Let’s talk about combat and stats, the centre of the role-playing heart of Quest […]
Countdown to More Infamy! 24 hours to go!
Magic! Mystical Lockpick! Flaming Vengeance! Icy Shards! Take Inanimate Object! They’re all useful spells and we’re very happy with the way the magic system works in Quest for Infamy. But two of those spells, Mystical Lockpick and Take Inanimate Object always bothered us a little. We felt the way we set those two spells up […]
Countdown to More Infamy! T-Minus 3 Days!
Have you seen the movie Ted? You know the thunder buddy song? That’s exactly how we think of bugs! So we’ve spent a lot of time going over the game in the six months since release. We’ve looked at all the bug reports submitted to us, all the posts made on our forums, in the Steam […]
Countdown to More Infamy! T-Minus 4 Days!
It’s nearly here! Are you excited? We sure as heck are, that’s for sure and we’ll be blogging each day till Friday’s release. So once again here’s the 30 second trailer. Enjoy! This patch/update is pretty huge and we’re sure you’re going to love it, so while we’re getting the final few “i’s” crossed and […]
H.P. Lovecraft: The Case of Charles Dexter Ward
Agustin Cordes and the team at Senscape are currently running a Kickstarter campaign to fund the development of what looks to be an amazing game, based on the based on the work of the famed writer, H.P. Lovecraft. Click here for the Kickstarter Link. Senscape are the team who brought you Scratches and Serena so […]
Update on QFI 1.1 Patch
Hey guys, just wanted to update you on the patch. Man, it’s looking good! After a few weeks rest to catch our breath, then a couple of cases of flu and a hell of a lot of catch-up on real life, Steve and I are in the final push to get this patch done. Here’s […]