I played it and liked it a lot. I just realized that the evil guards in the game are all from Robin Hood, lol.
I assume the camouflage cape enabled you to avoid enemy encounters- though not like that matters in this game.
Thanks for the post.
It was fun as a joke but, I was hoping to do some serious rpg stat-raising and fighting in this game. Not much of that, and usually it's treated like a joke.
Btw, who made this game and is he still around? I'd love to do a mini-interview topic with him at some point if at all possible.
If there's one thing I have to say about QFI based on this, I hope QFI gives people a lot of chances for combat, earning gold, buying stuff and lots of other fun stat-raising stuff. The demo was mostly just talking and a few puzzles, but all that other stuff combined was what helped make QFG.
This game was hilariously awesome, offensive and stupid but, the lack of a real combat/stat-grinding/adventurer aspect keeps it from being a true QFG game. Don't get me wrong, I liked it, but I missed being able to build up my character.
HAHAHA! Never noticed that about the west wall near Yaga's, I guess the designer did.