Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Broomie

Pages: [1] 2 3
IQ Chat / New Website & Forum
« on: June 11, 2020, 03:10:36 PM »
Hey guys, long time since I've posted.

So I stumbled across the old website, thought it looked outdated so I've now rebuilt it. It's cleaner, sharper and responsive.

Also made the forums responsive too and got rid of that broken Tapatalk bollocks.

I know nobody really uses forums anymore, but figured I'd put a little message. Probably still some broken bits here and there so will get to it.


IQ Chat / Order of the Thorne is out now!
« on: January 26, 2016, 04:12:36 AM »

The wait is over! Our new point and click adventure game, Order of the Thorne: The King's Challenge is out now on Steam, GOG and Humble to buy!

What are you waiting for? Take on the challenge and compose the greatest song a bard has ever written.

In a world far away, a tale of great adventure is coming to the land of Uir. Join Finn the bard on his quest to write 'the greatest ballad ever' as he undertakes "The King's Challenge".

Every ten years, the ruler of the Faerie Realm, King Quilhairn, offers up his latest challenge to those brave enough to undertake the quest. Their prize? One wish, any wish that is within his power to grant, and the prestige of being lauded as "Hero of the Faerie Kingdom".

Do you have the will and determination to guide Finn on his quest? Play your magic lute to discover the secrets of the land and entertain its people. Meet all kinds of interesting creatures, and prove your worth in this classic point and click adventure.

Be a Bard! The challenge awaits!!

<a href="" target="_blank" class="aeva_link bbc_link new_win"><strong><span style="color: red;" class="bbc_color">!</span></strong> No longer available</a>

IQ Chat / New Order of the Thorne: The King's Challenge Trailer
« on: January 19, 2016, 04:17:37 AM »
Our second trailer for "The King's Challenge". Coming on January 26th, 2016 for Steam, GOG, Humble and more.

<a href="" target="_blank" class="aeva_link bbc_link new_win"><strong><span style="color: red;" class="bbc_color">!</span></strong> No longer available</a>

IQ Chat / Order of the Thorne: Steam Greenlight and new trailer
« on: October 19, 2015, 02:46:36 PM »
We have just launched our Steam Greenlight campaign so if you'd like to see "The Order of the Thorne: The King's Challenge" on Steam, click this link and vote Yes!

Thanks to all who have supported us over the years with all our games, and for your continued support on this. You're helping to support quality independent point & click adventures. Please remember to share links, tell friends and spread the word. We live by your help and word of mouth, so don't be afraid to be supportive vocally if you like what we do!

And here's the launch trailer too! Enjoy!

<a href="" target="_blank" class="aeva_link bbc_link new_win"><strong><span style="color: red;" class="bbc_color">!</span></strong> No longer available</a>

We at Infamous Quests are proud to announce our two newest projects. Presenting Quest for Infamy: Roehm to Ruin, a prequel to Quest for Infamy and Order of the Thorne: The King's Challenge, the first in a planned anthology series. Two new point and click adventure games that we're very excited about!

We've written a blog post with more details so to find out more click here.

Quest for Infamy / Get 50% off QFI Soundtrack this weekend!
« on: October 26, 2014, 09:01:42 AM »

Quest For Infamy Soundtrack! This weekend only - $4.99!!! Get over 80 amazing tracks from the game, composed by James Mulvale! Features the full end-credits song, "Don't Count On Me" and unused tracks from development!! It's a steal!!

IQ Chat / IQ Website Refresh
« on: September 27, 2014, 05:25:12 PM »

If you haven't already noticed we've given the IQ website a bit of a refresh. We have a brand new blog too which will be replacing the Volksville Times forum very soon - this will features all types of things from company updates to general rants. So do check out the new website and let us know what you think.

IQ Chat / Quest for Infamy - 50% off at Desura
« on: September 23, 2014, 12:49:32 PM »

Get Quest for Infamy on Desura, DRM-free, for 50% off this week only!! Check it out at the Desura website!

IQ Chat / Quest for Infamy - Available Now!
« on: July 10, 2014, 06:49:21 PM »
We're proud to announce that Quest for Infamy is finally available to buy. If you've not already picked up a copy you can do so by heading over to the QFI page or searching for it on Steam.

After 2 and a half years of development it's a fantastic feeling to be saying these words. The whole team are so proud to finally get this game out and share with the rest of the world. We hope you enjoy the game and feel Infamous right from the go!

If you haven't already picked it up then do so now! If you were a backer or had pre-ordered and haven't received your code then please visit Humble's keysender and enter your email address or get in contact with us directly.

For any technical support, hints or queries please visit our official Quest for Infamy forums or get in touch with us directly.

Phoenix Online, the company publishing Quest for Infamy has a blog that features development updates, interviews, videos and more for our soon to be released RPG adventure. There are some great updates and some interesting feature articles on what to expect in the game. Here's an exclusive video that showcases the sheer size and world of Quest for Infamy.

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

If you want to see more then check out the blog by clicking here.

Banter and Chit-Chat! / World Cup 2014
« on: June 09, 2014, 04:01:21 AM »
So, the World Cup returns this week. Not sure how many sporting fans we have here but thought I'd put a poll up to see who you think will win the World Cup in Brazil. Brazil and Argentina are certainly the top favorites but anyone can win it. Italy won it in 2006 and Spain won it in 2010.

I've put the favorites up but obviously put Other for the country you think will win and feel free to post who and why. I'm behind England all the way but I doubt they'll get very far. My bet is on Argentina to win the World Cup.

So what are your predictions? Will you be watching the World Cup? Do you hate "soccer"? Will England progress out of the group stages? Who knows! Probably not on the latter though.

IQ Chat / Quest for Infamy Will Be Released on June 26th 2014
« on: April 30, 2014, 10:27:20 AM »
It's my extreme privilege and honor to be able to announce to you the release date of Quest For Infamy.

It's been... wow, a journey.  But I think we've created a really amazing, classic style adventure and I just hope you like it.  To all the backers who made this happen - thank you, from the whole team.

<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

The Digital Downloads will be available that day - in the coming months, we'll be confirming your emails, etc to make sure you'll get your download codes as backers - Physical Rewards will be following after the digital release of the game, and we'll keep you more informed about that the closer we get.... but we're just so excited to be able to share the game with you!

On behalf of all of us here at IQ - thanks, and we'll see you soon!


IQ Chat / Infamous Quests at GDC 2014
« on: April 23, 2014, 03:07:41 PM »
Shawn, Josh and Steve (Bt) went to GDC in San Francisco last month to show off Quest For Infamy to the public! We had several backers show up, meet and chat with us - as well as play QFI in our show loft!  It was an amazing time - we were able to show the game to a lot of people, and we met some amazing people and peers!  Ragnar Tornquist stopped by and showed off a bit of "Dreamfall" The upcoming Longest Journey Sequel, and I can say - it was awesome!  If you haven't seen the game play video that's out there, check it out.  I can say, it's a really cool experience to see the developer play the game they've been working on, and talk with them about development, and trade war stories.  He also played Quest For Infamy while there, and was really charmed by it, apparently! Heh.  Jane Jensen was also there, in our loft, showing off Moebius and Gabriel Knight: Sins of The Father 20th Anniversary Edition - and she was sweet, charming and gracious to us - sharing stories of working at Sierra, working on KQ6 and sharing office space with Scott Murphy of Space Quest fame.

Shawn and Steve, doing what they do, and Jane Jensen, smiling for the camera!

View in the Loft at GDC, where we demoed QFI

Phoenix Online, our publisher, really put us out there and had us meet with many of the press - it was a very exciting experience, and I had to pinch myself many times to make myself believe I was there.  Many times during our trip, I kept thinking about you all - our backers - and how we got to make this game because of you, and I know I can never say thank you enough for believing in us and taking a chance with us.  We held our own amongst others who had Kickstarters who raised far more than us, but I know our fans are more fervent, loyal, inspiring and amazing!  I can't wait to be able to share the game with you - and, like I said, we'll have big news coming soon.

Had to share this. We attended "The Adventure Party" where we met some great people, like Oded Sharon on the far Right, Dave Gilbert behind him, and some guy on the left named Ron Gilbert. Apparently made something like Monkey House or Island, I dunno..

I'm kidding.  Ron Gilbert - the man who created the SCUMM Engine and made Monkey Island? To say I was humbled is me putting it lightly!

Steve, Shawn and Katie from Phoenix at The Adventure Party. Bt is not having a good time, as you can see.

Steve, Shawn and Dave Gilbert from Wadjet Eye Games

Shawn and Steve - after a long day at GDC, unwinding in the Hotel Bar... with more computers.

Shawn and Steve demoing QFI for the Press!

Cesar Bittar, Katie Hallahan-Rahaal, Scott Steinburg from Phoenix Online Publishing with Steve and Shawn

The Whole Crew up in the loft at GDC

Anyway - just wanted to share a few photos - and, again, say thank you backers.  The end is in sight.  We all still have more to come, but we're almost there - and it's been my privilege to create this game for you.  I thank you, from the bottom of my heart, and I will always acknowledge that I couldn't have made this game without the help of about 1,900 friends.

- Blackthorne

IQ Chat / Tapatalk
« on: February 01, 2014, 07:55:47 AM »
Our message boards are now enabled with Tapatalk. This is an app that is free to download from most mobile platforms that transforms our forums into a social hub. Any topics and posts can be easily read and replied too and you can receive notifications straight to your phone whether you receive a direct message or quoted in a post. You can find out more by heading over to

If you're already signed up with Tapatalk than all you need to do is make sure your account email address matches your forum profile email and once you've found us you can start connecting and getting involved on the go. Or at home, it's your phone.

And we want to remind everyone we do have backers' private forums available with exclusive content and sneak peeks. If you backed Quest for Infamy you can register to our forums and we'll give you access. I'm sure you wouldn't want to miss out.

IQ Chat / Quest For Infamy – 2014 Update!
« on: February 01, 2014, 07:24:08 AM »
Let’s get into it – we are in the home stretch with Quest For Infamy.  This game has been a crazy experience to produce, but I can say it’s been one of the greatest experiences of my life.  We have an amazingly talented team, and we’ve been making the kind of game we’d like to play – and I hope you enjoy it when it finds its way into your hands!

A work in progress background by Jason Lamb

Heh, keeping some things saved for release, I did want to share this image with you, because it made us all nuts.


Okay – well, the first item of big news that I want to share is that the game will be going to public Beta at the end of next month for those who have pledged access for it.  I’m excited about that – I’m eager to get more outside eyes on the game, and I have to thank all our testers so far, including the amazing Michael Shaw and the incredible Serena Nelson.  They’ve been helping us polish up the game with their many playthroughs, and it really means a lot to us – because they’re already incredibly busy in their lives!!  So, it will be great to share the game with you next month!  I’ll be in touch with the tiers that have access and we’ll have fun exploring the Valley of Krasna together.

I’d also like to announce out upcoming Kickstarter for “The Quest For Infamy Companion”.  We’re going to be having a campaign to raise money to produce our official hint book/guide/art book for Quest For Infamy!  Not only will the game have a complete walkthrough, point list, and secrets gallery – it’ll have full color & full resolution reproductions of the artwork from the game.  Portraits by Jenny Pattison, backgrounds by Jeremy Kitchen, Jason Lamb, Ivan Ulyanov and more will be there, along with sketches, designs, doodles, concept art and other visual goodies that made up the production of the game! With notes and commentary from the authors, you’ll be able to appreciate the work that went into the art of this game.  The Quest For Infamy Companion will also feature a “hints” section, for those who don’t want a full walk-through, but merely “hints” to get you through… and what kind of hint book would be complete without a red-reader decoder to view the hints? None, that’s the answer – so ours will have one!

We’ll be launching this campaign in the coming week – if anyone would like to see the preview, let me know.  There will be a variety of tiers and rewards, something for everyone and every budget. This is going to be a very great item to add to your collection and I’m very excited to be able to produce this to showcase our artists work.  They’re all amazing and they really believed in this project.

Finally, we will have news on the final release date soon – as SOON as that becomes solid and available, you’ll see a big update with fireworks.  But I can promise it’s very soon!!

Thanks for sticking with us.  As a small, independent team, we love and rely on the support from our fans… this experience has given me so much, from the time ages ago when we dreamed up an idea…. to now, where we stand, about ready to finish… it’s amazing.

Hope you all are well, and I hope your 2014 is a great year! Sincerely, best wishes from me and ALL the crew at Infamous Quests.

Pages: [1] 2 3