Hey guys, I know some of you around here would like this, so I'm going to try to keep this updated with work I'm doing for Quest for Infamy 2.0.
It's not a new game, but I'm cleaning up the code, truing to fix any lingering bugs and get it a bit leaner and meaner than it was. Today I spent time reprogramming the whole achievements system in game. We streamlined the process a bit, Klytos and I, and got the code leaner and meaner for it. It was tedious work, but hopefully it'll work pretty well. I'm also trying to compile a list of common bugs and errors so I can check those all and test/fix them.
I'll be loading v2.0 betas onto Steam, so if you want to opt in, play and test, you're more than welcome to. I'll amend this with directions on how to do so once I upload a new build.
Bt