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Topics - Broomie

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16
Quest for Infamy / Designing the IQ logo
« on: January 18, 2014, 07:12:38 AM »
So I wanted to talk about the IQ logo and how it was designed. We wanted something that combined 'Quest' with 'Point and Click' as that described us perfectly, but it had to be sleek too. With Infamous Adventures we had the moon and that was our thing, we didn't own the moon but we were a small amateur game company and thought it looked cool. With Infamous Quests we needed a new look, theme and vision - plus if we adopted the moon again under a commercial company I fear Dreamworks might sue us or something as they apparently own the moon - and boys that fish.

Originally I proposed that we went the Blizzard route and have a logo that was big, stylistic and in your face. Let's not be minimalistic I thought, let's have a big, cool logo. So this was the first draft of the IQ logo.



It had a style to it, but it wasn't sleek. And there wasn't that much to it that was really unique. Having a swirl as your logo has been overdone and nothing about it suggested we make point and click adventure games. We could be a company that makes Candy Quest Saga or something.

So I had to design a logo which was sleek but linked to point and click adventure games and quests. With Quest for Infamy it was difficult to picture something that could be sleek but be medieval and bloody. Steve Jobs and Jonathan Ive could even struggle coming up with an idea.  Not comparing myself but just saying that sleek and medieval quests don't really go hand in hand.

Therefore, I googled a few images of medieval wares and found a shield. Online, not in real life but I wouldn't be surprised if my brother bought one of the internet or something. There was nothing special about this shield, the only inspiration it did for the logo was that it was a shield and gave me the idea to base it off of that. So I created the first initial draft of what we use today.


Not sure why I put the ribbon in, it was something that just stuck. But we all agreed that this was the route we wanted to pursue and were off to a good start. So we had nailed down the 'Quest' look with the shield, and obviously our name, but how do we show point and click adventure?

The first idea I had from this template was to turn the shield into a computer mouse with a wire that gradually faded. Unfortunately I don't have any drafts of that and as much as I tried to accomplish this design it just never came out right. It was hard to tell if it was a mouse and the sleekness of the logo kind of decreased as well. So instead of that I created an emblem on the shield, if we weren't going to use the mouse we could use a mouse pointer instead.


Tried to make it a bit sleeker too but decided against it as I thought too much was going on.


Now, I just want to put it on record that I'm not a professional graphic designer. I never studied it at school nor do it for a living so everything has been self taught. Despite designing the logo I wanted to put it in the hands of a professional to look over and make adjustments to it.

We sent the logo to Eriq Chang, graphic designer, lover of all adventure games and apart of the Hero-U team. We sent the logo to Eriq to see what he could do to make it stand out more and to clean it up a bit. This is what we got back and is the logo you all know and love today. Well, maybe not love but we like it.



Anyway, that was the exciting story behind the creation of the IQ logo. It won't be adapted into any films or TV dramas as far as I'm aware but it's always nice to know the background of these sorts of things whether it's a logo, a design choice or character's attire. That's all folks.

17
IQ Chat / Quest for Infamy Teaser Trailer
« on: December 09, 2013, 04:59:56 PM »
Here is the teaser trailer for Quest For Infamy! Happy Holidays out there, to those who are celebrating them!  Wishing you all the best - thanks for your continued support, friendship, and well wishes to us all!

<a href="http://www.youtube.com/watch?v=v8HmIJpHudo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=v8HmIJpHudo</a>

18
Banter and Chit-Chat! / How Video Games Changed the World
« on: December 09, 2013, 08:01:32 AM »
Just watched this great UK documentary on the history of video gaming. Not only does it delve into historic games such as Pong and Space Invader but there's even an entire section on Monkey Island. Ron Gilbert and Tim Schafer make an appearance too. Well worth the watch!

Not sure if this will be blocked for non UK people so if it is let me know I'll see if something can be done.

http://www.youtube.com/watch?v=sWbr5z1Uu_U (The video's owner prevents external embedding)

19
IQ Chat / Infamous Quests will be at Adventure X 2013
« on: November 21, 2013, 03:00:24 PM »
Infamous Quests will be returning to Adventure-X 2013 expo in London on the 7th and 8th of December. We'll be demonstrating Quest for Infamy and premièring the game trailer too. If you can make it then you should definitely come a long. Entry is free and there's plenty of special guests, exhibitors, talks and a good place to chat with other adventure game fans.

Here's a video of last's years Adventure X. I'm interviewed somewhere. Look out for the posh twat!

<a href="http://www.youtube.com/watch?v=9iKTYTdA1GE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=9iKTYTdA1GE</a>


Check out the website below for more information. Hopefully see you all there!

http://www.screen7.co.uk/adventurex/index.html

20
Quest for Infamy / The Salty Dog artwork
« on: July 16, 2013, 05:25:30 PM »
Check out the art by Jenny Pattison - coming soon in either a poster or on a T-Shirt!


21
IQ Chat / "Like" button
« on: April 30, 2013, 02:55:54 PM »
Okay guys, not sure if you've noticed but our forums have a nice, shiny 'Like' button for the liking of another person's post. So basically we stole this feature from Facebook. But go nuts, like people's posts, posts from last year, this post, whatever!

If you don't see it or have problems just let me know. I'd 'like' to make sure it works for everyone. See what I did there? No. Oh okay.

22
IQ Chat / Mac Demo now available for Mac
« on: April 10, 2013, 03:39:55 PM »

We are very pleased to announce the release of our MAC VERSION of Demo 2.0 - it's now available on the main Quest For Infamy page.

Enjoy!

23
IQ Chat / QFI Composer's 3D kickstarter!
« on: March 27, 2013, 08:24:00 PM »
Our very own musician James Mulvale has launched a Kickstarter to fund his own project - an orchestral 3D audio experience. James is a very talented composer who has done a terrific job on Quest for Infamy and has also composed tracks for SpaceVenture too. We hope you can help support this project and discover a new and exciting way to listen to music.

Check out his Kickstarter here. You can view an example of his work below - be sure to wear a pair of headphones for the best experience!

<a href="http://www.youtube.com/watch?v=eOda-9RczYY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=eOda-9RczYY</a>

24
If you backed Quest for Infamy during our Kickstarter campaign then you can have access to our super backers forum. We have exclusive content, behind the scenes videos, concept/work in progress artwork by our talented team, contests (some that can get your writing in the game) plus the latest updates happenings on Quest for Infamy and the team.

So if you pledged $10 upwards you can get in on the action. All you need to do is be registered using the email address you pledged under Kickstarter with and then message either Broomie or Blackthorne asking for access and if possible the amount you backed.

Look forward to seeing you backers there!

25
Quest for Infamy / Quest for Infamy featured in mini documentary
« on: March 19, 2013, 02:48:54 PM »
Quest for Infamy was featured in a mini documentary filmed at last year's Adventure X. Also featuring a cast of amazing developers and some really cool games that were showcased at the event. Enjoy!

<a href="http://www.youtube.com/watch?v=9iKTYTdA1GE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=9iKTYTdA1GE</a>

26
Quest for Infamy / Mac testers required
« on: February 24, 2013, 09:45:33 AM »
Hey guys,

We've been working on our Mac port and we need help testing it. If you've got a Mac feel free to try it out and let us know of any issues.

Specifically we're looking for people with later versions of Mac OS to test on e.g Mountain Lion, Lion. If you have these we would appreciate it if you could test the build out for us and let us know if it works.

http://www.infamous-quests.com/downloads/file.php?id=5

(Remember to place the QFI folder in Applications)

So if you do download it, please reply to this thread what version of Mac OS you have and if it works or doesn't work. Thanks!

27
IQ Chat / Kickstart Ventures
« on: February 24, 2013, 06:20:18 AM »
We're proud to present Kickstart Ventures, the main place to go for the latest happenings in the crowd-funded community of adventure games. We've had some exciting developments over the last year from Double Fine Adventure to independent developers getting their foot through the door. Some great projects have come out of this and we're here to help you discover them. The adventure game revival is back and we want to create an even bigger community.


Our plan is to roll out a blog which is under development as we speak. So for now we're on Facebook and we want to get the word out. Like us, share us and do what you can to get the word out. Apart from discovering new projects, the blog will have articles, reviews and other sweet content to keep you in the loop in the fast paced community.

Feel free to share any crowd funded adventure game projects you find on our wall. Or if you don't Facebook you can reply to this thread or send me a PM.

https://www.facebook.com/kickstartventuresblog

28
IQ Chat / Quest for Infamy demo 2.0 - NOW AVAILABLE
« on: February 09, 2013, 06:30:04 AM »
Finally! Quest for Infamy demo 2.0 is now available to download from our QFI page. Now available for Linux too!



What's new?

There's more to explore! The Valley of Krasna has expanded and there's so much more to see. Our artists have been hard at work to bring the land to life and we're really excited to show you what we've been up to!

New characters and more shops open for business! Volksville has had an economic boost since the last demo and many shops are open for business so don't forget to pop in and say hello!

More music, more battles and more everything. The keyword here is more and that's what any new demo is about. More stuff! So hopefully you'll be making your way to the QFI page and giving it a spin.

Hope you enjoy! If you have any questions or feedback you can put it in the Quest for Infamy forums.

And don't forget, if you backed the game you get access to our new backers forum which is now officially open! Please see this thread for more information.

29
Quest for Infamy / What are you most looking forward to?
« on: February 05, 2013, 06:22:50 PM »
So what is it about Quest for Infamy that you're looking forward to most? We've got so much going on in Quest for Infamy and we want to know what part of the game you think is going to be the most awesome.

Don't forget to share your comments and thoughts with everyone else!

30
Quest for Infamy / test
« on: February 05, 2013, 05:45:46 PM »
test

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