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« on: February 17, 2019, 05:10:17 PM »
I've really enjoyed Mage's Initiation so far. I haven't beaten it yet, and I'm totally playing it old school style - a chunk at a time! It's nice to play a QFG-like that I didn't make! It's sad that it takes so long to make these kinds of games, and the budgets we have to work with!
The cutscenes..... they definitely clash with the art design of the game, and honestly - they should have been cut. A decision should have been made at the executive level. The clash in art design between the animated scenes and the rest of the game is SO disruptive... Akril did a fine job with them, but it just doesn't fit. I know how it is, too, holding on to something because so much work as been done, but sometimes you have to throw it all out and start over. But other than that, Mage's is absolutely beautiful and a wonderful game. I really do get sad that all of us adventure game makers can't just crank these games out in 9 months-a year. I'd love it if we could sell enough to do that. Unfortunately, the market just doesn't support it.
Bt