Absolutely loved the Kransa Overlook screen in QFI. Sure it's a screen that's essentially a "dead-end / boundary of the playable area" screen, but it gives two crucial bits of information: reinforcing that Roehm can't go back the way he came (because of the Baron), but more importantly, gives the relative positions of some of the more important places in the Valley of Krasna -- Volksville, Brattle's Cabin, the ruins of Killington Manor, the Morroi Fortress, the King's Road, the King's Bridge, the Great Oak Tree, the old Hummel place, and Hermit Homestead.
Always thought it would make a nice wallpaper background, so I ran it through one of those neural network enhancers: