Author Topic: Ok. Here's My Recap  (Read 2520 times)

0 Members and 1 Guest are viewing this topic.

Mright

  • Recruit
  • *
  • Posts: 34
  • Liked: 11
    • View Profile
Ok. Here's My Recap
« on: July 14, 2014, 10:52:00 PM »
Finally finished my first play through...


First of all I would like to say the game is wonderful! I loved every moment of it! I can't say how awesome you guys are for making this game!


I was a huge fan of the QFG games and have literally been replaying it every few years for the last 20 years... So you can say I have been waiting to play this game for at least this long.


On this first playthrough I was playing as a sorcerer and was attempting not to use any help, I also tried to play as evil as I could, since it is a quest for infamy after all...


Unfortunately I didn't accomplish that much outside of the main story line, not even doing the sorcerer fight the necromancer quest and despite doing all the evil I could my infamy was a mere 180 ish. 


Any way, I took some notes for the team and I found a number of issues(minor bugs), difficulties(areas lacking logic) and comments(helpful ideas to improve):

Issues:these easily qualify as minor bugs and glitches.
Spoiler (hover to show)
Difficulties:These are areas where I had undue difficulty and feel are illogical. Most of these forced me to seek help outside the game. If I missed in game clues please let me know, I hate absolutelyillogical solutions.
Spoiler (hover to show)

Comment: These are areas where the game that, well, disappointed me. While originally I made a whole section for this after finishing the game I only had one.
Spoiler (hover to show)
Any way, all that said it was an amazing game. I will start my next playthrough tomorrow morning I am sure (if not tonight haha). Thank you guys so much for all your hard work!

Lambonius

  • Team IQ
  • Mastermind
  • *****
  • Posts: 3272
  • Liked: 1762
  • Gender: Male
  • Mojo Brojo
    • View Profile
    • Infamous Adventures
Re: Ok. Here's My Recap
« Reply #1 on: July 14, 2014, 11:38:21 PM »
Hey, first of all--I'm really glad you enjoyed the game!


Secondly, thanks for taking the time to post your detailed thoughts, and for pointing out those bugs and making some great suggestions.  We'll definitely address the bugs in our next update--I've logged them all for our programmers to look at.  Suggestions are always welcome--I can't promise we'll be able to change anything, but feedback and constructive critiques are very helpful for small teams like us.


Anyway, thanks again! 
Lambonius...Rarely has our moderating team encountered a forumite as consistently unpleasant as you, and you've burned through far more chances than you deserved. A person really has to try hard to be so obnoxious that they're banned from AG, but you've managed it and then some.

Mright

  • Recruit
  • *
  • Posts: 34
  • Liked: 11
    • View Profile
Re: Ok. Here's My Recap
« Reply #2 on: July 14, 2014, 11:45:51 PM »
Is there any other way that I can help out? I donated a few times and bought a few copies of the game for me and my friends, but I tend to have more time than money these days... (though I am not rich in either) I would love to help out if I can.

Mright

  • Recruit
  • *
  • Posts: 34
  • Liked: 11
    • View Profile
Re: Ok. Here's My Recap
« Reply #3 on: July 15, 2014, 12:27:00 AM »
Reading through my recap I realized how negative it sounded.... I'm sorry about that, you know how it goes. We wouldn't be on these forums if we weren't already your biggest supporters haha, so it seems like all the good things go without saying. That said I know that it can be more important to hear the good than the bad at times, so here goes.


The entire game was so good that I couldn't even begin to make a note of each and every part that amazed, inspired, excited or just made me laugh. None the less I will  give it a try .


First off I love the way you guys dealt with classes, making it something that you have to interact with and having a mentor, genius!


The dialogue is so witty that I find myself constantly laughing or giving a good guffaw (sometimes while surrounded by people as I wear headphones while traveling)


Bringing back old school style is more than just graphics, and you guys see this. Given your budget and situation you never disappointed me, you brought a focus on a well thought out story line full of interesting imaginative and insightful characters that the gaming world has been missing. Your emphasis on the game as a means to move the story forward, rather than the story as a means to move the game forward, is one of the first steps in the right direction that I have seen in gaming in a long time.


What most impressed  me, and what I didn't expect, is the way that you did what games have been promising and failing to deliver on for decades, you brought coherent realistic and tangible moral ambiguity to a video game. By making the hero gain infamy (which helps in game play) by being ruthless cunning or ballsy AKA infamous, but at the same time killing the hero if he does anything outright stupid you are forced to run a gauntlet between becoming feared and making friends. The way you play the grey line on morality, and veer away from the current standard of black and white is like an oasis in the desert that has become gaming.

Thank you once again, I look forward to my next 20 playthroughs haha

Goodnight!