Infamous Quests
The Games => Quest for Infamy => Topic started by: Goatmeal on June 23, 2014, 08:57:32 AM
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For those who haven't taken the time, I highly recommend giving the recent Just Press Start interview with Shawn and Steve a listen (assuming, that is, you're not in one of the 'restricted' countries):
http://justpressstart.net/infamous-quests-steven-alexander-and-shawn-mills-talk-quest-for-infamy/ (http://justpressstart.net/infamous-quests-steven-alexander-and-shawn-mills-talk-quest-for-infamy/)
While written write-ups of interviews are nice, this is 55 minutes of behind-the-scenes "what it takes" (both theory and design) to make a quality game like QFI.
Kudos to interviewer Jeff Ortloff for asking the in-depth questions from a gamer's perspective.
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Glad you enjoyed the podcast, sir! It's nice to get to talk about the creation of the game at length.
Bt