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Messages - 1eyedparrot

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Quest for Infamy / I'm still banned from AGDI
« on: February 07, 2023, 07:24:36 PM »
Maybe, i'm not actually sure about that.

So its been..uh..5.5 years? How is everyone.

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Quest for Infamy / Re: The spirit of the goat
« on: May 21, 2017, 04:42:15 PM »
I'm a married old fart now. My days off involve cold brew and grilled meat. Looks like you guys did really well on the gaming scene. I started up another QFG playthrough and remembered my old pals at IA and decided to drop in.

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Quest for Infamy / The spirit of the goat
« on: May 20, 2017, 08:24:47 PM »
*peeks around* Looks like you finished the game...gonna have to play it now... *returns to the shadows of obscurity*

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Quest for Infamy / Re: Designing Quest For Infamy
« on: July 31, 2012, 02:17:52 AM »
I would love to see a parser system in QFI, it's tough to program but you can allow some really wacky stuff with it.

I see you're going with a QFG4 style combat system, was that your first pick or are you considering others?

*Addendum:

PC only, or are you looking to put this on a console as well? The movement would port nicely to a controller, but you might have problems with pixel hunting.

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