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Messages - chucklas

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31
Banter and Chit-Chat! / Re: this was fun today
« on: March 08, 2015, 04:48:51 PM »
Jeeeeez, I knew exactly what it was when I saw it.  Ouch, ouch, ouch.  Those things hurt.


Bt

After about the third one, you know whats going on and although painful, you kinda get used to it.  Not pleasant, but not so crazy either.  I just hope they have it all figured out why I get them.  We think we do and it looks like more surgery for chuckie boy. 

32
Banter and Chit-Chat! / Re: this was fun today
« on: March 07, 2015, 10:56:26 PM »
The kidney stone I passed this morning.

33
Banter and Chit-Chat! / this was fun today
« on: March 07, 2015, 03:22:14 PM »
That makes 7 or 8 of those in the last 5 years.

34
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: March 07, 2015, 03:12:09 PM »
It sounds like they're going for a Grim Fandango style of interactivity, where you can only interact with things in close proximity to the player character.  This would certainly be the preferable option, of the two that you mentioned, but I can't help but find it ironically amusing that everyone is lauding the Odd Gentlemen for copying the control style of a game that has always been majorly criticized for its controls.   ::)

Kinda funny given the PC version of the grim fandango remake added in a point and click mouse cursor.

35
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: March 06, 2015, 04:41:37 PM »
I have not seen that much lauding to be honest.  Just descriptions.  Korba lauds, but then again, he is making the game.

36
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: March 06, 2015, 12:46:11 PM »
HAHA. 

At the same time, KQ7 had the same thing except you could move the cursor.  I am seeing this as either the interaction spot can cycle around the room which would be terrible, or interactions will be based on physical location of the player.  Either way, it doesn't sound great. 

I am still going to reserve judgement until I play it.

37
This happened like 2 years ago right?  I think I remember he got a job at Bungie.

38
Quest for Infamy / Re: QFI 1.1 crypt problem
« on: February 13, 2015, 06:55:38 PM »
We are looking into the issue.  We will let you know once it is fixed.

39
Quest for Infamy / Re: Stuck in forest maze (clicking edges does nothing)
« on: February 10, 2015, 01:03:29 PM »
Also, can you try using the arrow keys to see if that will cause you to walk over the edge into another room (or to a different spot in the room as it is in fact a maze). 

40
Quest for Infamy / Re: (RESOLVED) v1.1 early bug
« on: February 07, 2015, 12:25:29 PM »
For anyone with this issue, we found that deleting the file QFI.dat and then triggering the achievement again will fix the problem.

41
Quest for Infamy / Re: (RESOLVED) v1.1 early bug
« on: February 07, 2015, 11:25:33 AM »
Not sure but dosbox will have to let us know, but it sounds like the steam achievement did not unlock because the in game achievement was already triggered.  I am just thinking that in order to get the steam achievement to trigger he may need to clear out the in game achievement although I don't recall if we made that possible.  I think we scripted it, but I am not sure if we enabled it.

42
Banter and Chit-Chat! / Re: SQ2VGA: Self-Destruct Button at the game's end?
« on: December 31, 2014, 08:20:37 PM »
I think it's just a random death from licking the button. The text saying to search the bathroom more thoroughly is just us being assholes.

This is absolutely correct.  I remember the whole discussion about adding the button pretty well.  We threw that in very last minute, and it really was just to screw around with people.

43
Banter and Chit-Chat! / Re: The Hobbit Rant (SPOILERS!)
« on: December 29, 2014, 04:59:09 PM »
Let me preface with this, I love The Hobbit and The Lord of the Rings.  I loved the LotR movies as well.  one of the best movie adaptation of a book I have seen, ever.  With that being said, I saw the first Hobbit movie and have not seen any other, nor am I likely to do so.  It was terrible.  Period.  I would much trather watch the amazing cartoon version from my childhood. 

44
Banter and Chit-Chat! / Re: You know what really ticks me off?
« on: December 24, 2014, 09:21:06 AM »
I am not saying that there isn't demand, just that there isn't enough demand to make it worth the amount of work it takes.  As for cloud based emulation, I am not sure how that works except the consoles don't need the hardware since the computing takes place on other servers.  At the end of the day, we will just have to agree to disagree.  No love lost.  You are correct that this is the era of the remake.  I just am more cynical as to why.  It isn't because that's what people want, but because it is easy.  No one needs an original idea.  Let's just remake everything or do sequels.  Very little original content.  That's a disappointment too.

45
Banter and Chit-Chat! / Re: You know what really ticks me off?
« on: December 23, 2014, 06:18:04 PM »
PSP of course is pretty much no longer supported, other than it continues to get PS1 classics. Probably because people want to play old games portable, rather than having to be stuck to a tv.\

This is the one spot where I will agree with you.  I feel as though the handheld market does much better with older titles than consoles.  I can also agree that flash sales, etc do help overall sales numbers many times.  I also think those flash sales have devalued the gaming industry as a whole and in the end they have done more harm to the industry as a whole than good.

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