Infamous Quests

Public Forums => Banter and Chit-Chat! => Topic started by: Collector on October 27, 2013, 02:57:08 PM

Title: New QfG style game in SCI
Post by: Collector on October 27, 2013, 02:57:08 PM
Doan Sephim of The SCI Programming Community (http://sciprogramming.com) has been working on a new QfG style game in SCI Companion. It is nearing completion. It tenatively is scheduled to be released around Christmas. The game is titled Betrayed Alliance Book 1 He has uploaded a trailer to YouTube. Enjoy:

http://www.youtube.com/watch?v=KGXXDEfY-jM# (http://www.youtube.com/watch?v=KGXXDEfY-jM#)
Title: Re: New QfG style game in SCI
Post by: Blackthorne on October 27, 2013, 07:36:49 PM
This looks wicked cool!


Bt
Title: Re: New QfG style game in SCI
Post by: Lambonius on October 27, 2013, 08:06:01 PM
I only wish the main character sprite wasn't such an obvious paint-over of the Hero's Quest ego.  But hey, it's free, so...cool!
Title: Re: New QfG style game in SCI
Post by: Bad2DaBone on October 28, 2013, 01:52:46 AM
Neat!  But why's it in EGA instead of VGA?
Title: Re: New QfG style game in SCI
Post by: Blackthorne on October 28, 2013, 09:10:00 AM
Cause, I suppose, that's the way he wanted to make it!  I love those SCI0 games a lot, myself.


Bt
Title: Re: New QfG style game in SCI
Post by: MusicallyInspired on October 28, 2013, 09:43:25 AM
He's using (purposely) Sierra's original EGA SCI interpreter which doesn't support VGA. You will actually need DOSBox to play this (which will be included in the install automatically, I imagine). ScummVM or an old computer would work too. :)
Title: Re: New QfG style game in SCI
Post by: sickfiction on October 28, 2013, 11:27:51 AM
when you only have 16 colours to choose from you have to make every pixel count
Title: Re: New QfG style game in SCI
Post by: Lambonius on October 28, 2013, 12:27:14 PM
when you only have 16 colours to choose from you have to make every pixel count

I LOVE the challenges of EGA art, for exactly that reason.  Every piece is a puzzle to be solved, to figure out the best way to get the visual effects you want with the limited palette.  I'd totally be down for doing an SCI game.  :)
Title: Re: New QfG style game in SCI
Post by: rogerxy on October 28, 2013, 07:03:31 PM
Def. gonna play this, looks really cool. EGA Sierra is my favorite Sierra
Title: Re: New QfG style game in SCI
Post by: Bad2DaBone on October 28, 2013, 10:48:23 PM
Will the game be typed-prompt?

That worked well in Peasant's Quest but I'm not sure it'd work for new serious games.
Title: Re: New QfG style game in SCI
Post by: Collector on October 29, 2013, 12:07:05 AM
Will the game be typed-prompt?

That worked well in Peasant's Quest but I'm not sure it'd work for new serious games.

It is an SCI0 game.
Title: Re: New QfG style game in SCI
Post by: Blackthorne on October 29, 2013, 08:19:40 AM
Yes, it has a parser input.


Bt
Title: Re: New QfG style game in SCI
Post by: Lambonius on January 07, 2014, 01:02:25 PM
Anybody played this yet?  How is it?  I'm going to have to throw it on the pile of "to-play-if-I-ever-get-free-time-again."  For now...