Infamous Quests

The Games => Quest for Infamy => Topic started by: Nanuaraq on April 14, 2015, 04:00:55 PM

Title: Not understanding infamy points
Post by: Nanuaraq on April 14, 2015, 04:00:55 PM
This got me really puzzled when doing the moonshiner mission:

Finding the associate in the woods,
Spoiler (hover to show)

How come I get more infamy points for a solution that does not bring me further in the game?

And again with the moonshiner,

Spoiler (hover to show)

I don't understand the game mechanics behind these paradoxes?
Title: Re: Not understanding infamy points
Post by: chucklas on April 14, 2015, 04:12:36 PM
The solution he gives you is dependent on your infamy points not what you do to him.

Infamy points impact how some NPCs react to you.  It may not be best to kill the man, but doing so would make you more infamous...etc.

Title: Re: Not understanding infamy points
Post by: Nanuaraq on April 18, 2015, 04:59:53 AM
Wow, that's yet another astounding aspect of this game   :)



Anyway, having thought a bit more about it, I still am unsure of how this works, gamemechanics-wise:

Spoiler (hover to show)

Perhaps I am way out on a limb here, but is this not a quest for infamy? How come the more bad-ass choices makes the game harder or even impossible to complete?

Title: Re: Not understanding infamy points
Post by: Klytos on April 18, 2015, 05:06:53 AM
Think of it this way. You walk into a town and kill the Sheriff, burn down the Inn, mug and steal from the merchants and generally pillage and destroy. Sure, that's going to make you infamous, but it's not going to encourage others to help you.

The moonshiner quest is able to be completed even if you kill him.
Title: Re: Not understanding infamy points
Post by: Bad2DaBone on April 18, 2015, 03:13:04 PM
Aren't high infamy point scores a good thing?  Don't they lead to more options?

So isn't it more beneficial to max out Infamy than to keep it at a minimum?

I'm still confused on Infamy- the concept is kinda vague.  As far as I can tell it's basically like "Suge Knight" points.  It makes you seem more intimidating and powerful to other people.  Of course, acquiring more infamy often requires you to behave in more bad manner than you might be inclined to.
Title: Re: Not understanding infamy points
Post by: chucklas on April 18, 2015, 03:25:46 PM
What he does in that situation is based on your infamy prior to that interaction.  You then need to use that infamy to your advantage, not mess it up by killing the man.  He has no reason to help you at that point
Title: Re: Not understanding infamy points
Post by: Bad2DaBone on April 18, 2015, 03:43:35 PM
So should I try to keep Roehm's infamy rock-bottom or make it sky-high?
Title: Re: Not understanding infamy points
Post by: Blackthorne on April 18, 2015, 03:46:11 PM
You should do whatever you WANT to do. There is no one right answer, basically.


Bt
Title: Re: Not understanding infamy points
Post by: Klytos on April 18, 2015, 09:43:17 PM
Where's the tipping point? When does Roehm become so Infamous that other's won't help him at all? With the moonshiner if you kill him he's not inclined to help you, but if you just hurt him he might be.
Title: Re: Not understanding infamy points
Post by: Bad2DaBone on April 19, 2015, 02:20:44 PM
I remember in a low-infamy game that after attacking me he helped.

So being low-infamy is the best way to go then?
Title: Re: Re: Not understanding infamy points
Post by: Blackthorne on April 19, 2015, 02:55:41 PM
I remember in a low-infamy game that after attacking me he helped.

So being low-infamy is the best way to go then?

Like I said - there is no BEST WAY TO GO.  It's all about how you want to play it.  Best/Better is only quantifiable in your own mind.


Bt