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Messages - Sweeny03

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Quest for Infamy / Game Complete! Review
« on: July 25, 2014, 07:18:21 PM »
Overall this game was an awesome experience and exceeded my expectations!  I grew up with the Quest for Glory series and this game was just the right mix of retrospective but with hilarious winks for a more adult audience  ;D   The tone, atmosphere, and story were absolutely excellent.  My favorite part of the game was starting out, exploring, talking to and meeting all the characters.  It was brilliantly done!


That said, I do have some constructive criticism as well:


Combat.  The combination of chain armor + block + bladearang is waaaay too powerful.  You are literally untouchable in combat.  I think its the fact that chain blocks all damage even if a block is missed that makes the combo too unbalanced.  And if you DO block it you even heal!  Put all this together and combat becomes trivial once you get chain armor.  This is disappointing because it takes a lot of the impact out of what should be the climactic Act 3 battles especially. 


Puzzles.  The puzzling overall was great but I play the game more for the atmosphere and story.  Maybe it says something about me and how I approach these types of games but I got stumped a LOT!  Thank goodness for all the help I received here on the forums from people willing to take time away to help or I probably wouldn't have had the patience to try work through the game on my own.  In some cases the hints were there in-game & I just couldnt put the pieces together but in other cases some serious logical or exploratory leaps were required with few indications of what to do in-game.  In any case, remember that puzzling isn't always intuitive for some people & it can be helpful to put in more tiers of hints in-game for those of us who don't have the aptitude for these types of puzzles as other people but still want to experience a good pace of progression.   


Economy.  I was REALLY poor early in the game but being a Quest for Glory vet I realized the succor to my trouble was to rob the bank.  The issue?  WAY TOO MUCH MONEY, as ironic as that seems.  I went from thinking 100 blythos was a lot to having 50,000.  It was sort of funny as a joke, but kind of broke the economy side of the game for me and made making decisions about what to buy much less interesting.  I just bought everything. 


Pacing.  There is a LOT of content to explore early in the game, which I love!  But then things kind of stagnate in mid and late-game.  I would get stuck on a puzzle stage and not really have anything else to do in-game other then work on that puzzle step.  This would lead to frustration.  Obviously this is linked to my own inability to get through the puzzles with ease but mixing in more conversation content that only shows up mid- and late-game would help.  For example, Udo is supposed to have news and gossip but he never gets new conversation options!  That is one example of low-hanging fruit in this area 


All in all though this game was brilliantly done!  I'll do my best to pass on recommendations to friends of mine that might be interested




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Quest for Infamy / Re: Re: Act 3 getting help?
« on: July 25, 2014, 06:32:01 PM »
did you do the other thing i mentioned?


Got it!  I initially got stuck because the tip said the jail key would be on Rayford, but he is in Tyr right now, which confused me.  Then I started looking around  ;D

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Quest for Infamy / Re: Act 3 getting help?
« on: July 25, 2014, 03:45:22 PM »
Thank you!  The one guy I miss has something to help!   :P


However, there is no option for using the smoke bombs as soon as I try enter the Tyr gates.  Even though I have them, I still run away as soon as seeing the enemies at the gates.  Is this intended or do I need to figure out some other way to use the bombs?  I figured that once I had them I'd be able to use them but that doesnt seem to be the case

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Quest for Infamy / Act 3 getting help?
« on: July 25, 2014, 03:16:36 PM »
Hello!  So I'm in the section of Act 3 where you are gathering help to confront Rayford.  I've already gotten help from Ian and Jan. 


However, I still can't get past the gates.  The hint says I can either get help to deal with the Morroi at the gates or find another way into the city.  In addition, the hint says someone at Volksville may be able to help. 


Well, my first thought was just to use my map/sewers to get into Tyr.  However, my map is missing from my inventory.  I'm guessing this is intended?


After that I tried talking to everyone in Volksville.  I've hit everyone I could think of (except the strong guy in the pub who doesn't seem to want to appear right now) and no luck.  Any advice?


Thanks!

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Quest for Infamy / Re: Rune gate?
« on: July 25, 2014, 02:27:47 PM »
I got it thanks! 


Also:  changing into green robes right in front of the Morroi = hilarious  ;D

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Quest for Infamy / Re: Rune gate?
« on: July 25, 2014, 02:14:44 PM »
And I'm in!  And stuck again  :-[   I need to find a way inside the Morroi hideout.  The tip says to make a disguise to sneak in, so the logical thing to do is to try dye the white robes I have green, but not sure how to do that.  Any hints?  My guess based on what I already have in my inventory was to combine with the artichoke or green leaf tobacco but that didn't work.  Nor did using rubbing alcohol as a solvent for the dye help.  The hint also said there may be another way in but I dont have any starting point of an idea for that

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Quest for Infamy / Re: Rune gate?
« on: July 25, 2014, 01:57:53 PM »
Agh! I knew it was in the library!  I had checked there before but for some reason the dialogue options didnt show up.  I went and made the rubbing now though so I think I'm now on the right track

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Quest for Infamy / Rune gate?
« on: July 25, 2014, 12:36:14 PM »
Hello!


I'm stuck on the section where Rayford asks you to kill the Morroi leader.  I'm guessing you have to get past the rune gate/green light that blocks the mountain path but I haven't figured a way past.  Anyone able to help?


Thanks!! 

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Quest for Infamy / Re: Where is moonshiner?
« on: July 22, 2014, 04:38:25 PM »
Yeah I think thats a good idea I haven't found this section of the game to be super intuitive, which is frustrating.  I appreciate all the help I'm getting on the forums but I would be completely lost without you guys!


I've talked to Randy and gotten the directions to get to the moonshiner.  However, there is no way to walk behind the bush now.  The hunter said to "push on through" but instead it looks like getting past the bush, even after talking to Randy, is part of a puzzle unless I'm missing something? 

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Quest for Infamy / Re: Where is moonshiner?
« on: July 22, 2014, 04:05:53 PM »
I assume by being lonely you mean buying them one of the whores.  I tried that but never saw an option for doing so when talking to the whores. 


I didn't realize you could navigate around by using the map in the tunnels.  I had only used my map to access the thieves guild!  I am now in the south woods and found the hunter.  He told me to hide in the bush, but I don't think I have figured out how to get "deep" enough past it since Randy isn't showing up

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Quest for Infamy / Re: Where is moonshiner?
« on: July 22, 2014, 03:26:26 PM »
I tried running around in the woods but haven't found a hunter, only guards and Shaw. 


I am a rogue and they tell me to be quiet.  My first guess was to stealth past them (my stealth is maxed) but that obviously hasnt worked

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Quest for Infamy / Where is moonshiner?
« on: July 22, 2014, 02:38:38 PM »
Anyone know where I can find the moonshiner in early Act 2?  I have searched everywhere south that I can (Tyr, Aqueducts, etc.) but I'm not sure where he is at.  Is he past the hunters?  I still haven't figured out how to get past them   :-[

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Quest for Infamy / Re: family key?
« on: July 22, 2014, 02:36:57 PM »
thanks!  I was so close ;)

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Quest for Infamy / blacksmith disappeared?
« on: July 22, 2014, 02:27:45 PM »
I've been playing for awhile and the blacksmith hasn't appeared in my town since early in Act 1.  I'm now early in Act 2 and finally have plenty of money to buy stuff but he never appears.  Anyone know why? 

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Quest for Infamy / Re: I drew a map
« on: July 22, 2014, 02:24:49 PM »
bump

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