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Topics - alexkidd

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Quest for Infamy / 2 people in the background stopped moving
« on: July 11, 2014, 01:48:20 AM »
Hi Infamous,

I saw the pop-up for the 'clock watcher' achievement but it doesn't appear on steam.
Also tried loading right before the execution but now I don't get a pop-up at all.

Can you help me out?
-------------------------
Another question. I've been walking around town and I noticed the sundial changing position back and forth.
Is this normal? It's Day 1,
I'm moving from the 1st -> 4th picture. Left to right.
http://someimage.com/Tfx7

2
Quest for Infamy / Steam trading cards?
« on: June 23, 2014, 03:42:49 AM »
Hi Infamous,

Do you plan to add steam trading cards? I'd love to have Jenny's artwork on my steam profile.

3
Quest for Infamy / Demo impressions
« on: June 23, 2013, 07:17:47 AM »
Hi Infamous Quests,

I just came by to add my 2 cents on this good game.

The voice acting:
You took me by surprise. Your actors are wonderful.
Personally I think this is the best collective performance I've ever seen in a game.
I don't know how you did it, maybe you kidnapped all the good voice actors?
Nevermind...

One quibble: quality of recording is inconsistent.

Portraits:
Top notch, looks like the cover art from a famous comic book. Initially I thought it's 'too' flamboyant but over time my opinion has changed. It's full of life & spark and does a great job, spicing up the characters.

The art:
The amount of detail put in the general store was a pleasure to look at!
It reminded me of my youth, playing adventure games.
(Stop at a shop and read the description of 'every' single mysterious object on display. IRL the owner would be annoyed with a guy just standing still, :o gaping at his goods  ;D)
I liked the fishermen's cottage and the Inn looked so pleasant. Did you get an artist who worked at Sierra? This is a genuine question.

That said, I wish the game had a slightly higher resolution. It would benefit the artists too.

The GUI:
I admit this is the least important. But I wish it looked better. A bit of polish perhaps. Not expecting it to be as cool as Gabriel Knight I.

Direction:
I have trouble navigating myself through town. I often find myself asking 'Is that a way?', 'Is there a way?'
For some reason the wilderness is less confusing.

The writing:
Wow. Where have you been? Finally a talented writer taking care of adult gamers, you're a breeze of fresh air!

Roehm:
I like this guy, may he offend many many people throughout his adventure.


So... that's it.
I hope this game will be the beginning of a long and exciting journey.

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