Well, we weren't trying to be an exact QFG clone - so Boss Battles were something we came up with early on; that's probably an influence from my love of Arcade games and RPGS like Final Fantasy and Chrono Trigger. In the future, though, I'll definitely keep an eye towards having alternate scenarios/showdowns with characters. I have some more interesting ideas for Sorcerors and Rogues in such situations, and if we get to do QFI 2, I'd definitely say plan on seeing more of that.
Bt