7Legion77 -
Seriously, thank you so much for the praise, and taking time to write that! It means a lot, not only to me, but to everyone who's been working hard on this game.
I appreciate the amazingly constructive criticism, too - you offered advice without being rude, effusive or just being down right mean! This, on the internet these day, is a feat for which you should be commended!
Trust me - Roehm will be able to die is many fun and tantalizing ways. I enjoy writing deaths and having death scenarios for him to deal with. Save early and often is definitely a motto of mine.
As Shawn said - we don't have stamina as a traditional statistic, per say, but as noted, you'll die if you don't eat food or go without sleep for too long. And, yes, you'll not be able to run forever, as you're definitely not an Olympic Track star as the player character!!!
Sometimes the actors recorded speech varies from the written text, due to the nature of their performance, ad-libs, etc - but for the final version, we'll have someone testing that very aspect so we can correct any major text differences. One of my favorite parts, however, of QFG4 was the men in the Inn who you could talk to - their speech varied WILDLY and hilariously from the text, and I love the spontaneity of actors as well, so I'm looking for the best of both worlds.
We're hustling away on this, and every bit of praise and constructive criticism and advice always helps.
Thanks again.
Bt
PS - Yes, I think many people would love to give CODENAME: Iceman a kick in the pants. Our game won't be that hard - nor will it be a cakewalk. Plus - there are many different ways to solve problems and puzzles, and many different roads to completion in the game. You'd have to replay it to see all the goodies, for sure.
Bt