Author Topic: The Mines  (Read 2073 times)

Klytos

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The Mines
« on: June 17, 2013, 03:08:16 AM »
Many years ago there lived a race of Dwarves, far away in the distant westlands, in a region called the Uplifted Mountains. These Dwarves were a surly lot, as Dwarves tend to be, and had a vast distrust of all other races which bordered on an almost pathological hatred. One thing the Dwarves did love was money. It mattered not whether it was precious jewels, gold, silver, bronze, or even Blythos' (the common trading currency.) As long as it was valuable, the Dwarven people loved it. A bard (a half Dwarf) was travelling through the westlands and a band of Dwarves from the Uplifted Mountains heard him sing a tale of riches  in the far off valley of Volksville. Natural caves that were rich with minerals were sitting untouched by Dwarven (and any other) hand.

So this band of Dwarves, not willing to share this wealth with others, traveled to Volksville and began mining these precious minerals. They expanded the caves into a labyrinth-like maze, mining all the precious minerals, processing them, and then sending them back to the Uplifted Mountains.


The mines are haunted by all manner of undead creatures and are regularly patrolled by the Dwarven miners. As well, there are strange rumors of an evil presence in the eastern portion of the mines. So beware, while it may be a maze and there are certainly riches to be found there, danger abounds!

You may remember back in our Kickstarter we promised extra content, part of that extra content is the Dwarven mines. There is some questing to be done in the mines, but it is optional and not required to complete the game. But it's worth it if you do!
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Intendant S

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Re: The Mines
« Reply #1 on: June 17, 2013, 10:33:00 AM »
Just remember to always have a light-source handy or you might end up in the slavering fangs of a lurking grue!
"Too much spirit can be a dangerous thing. Tends to... infect others."