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Messages - Intendant S

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31
Quest for Infamy / Re: Most epic things Roehm could do?
« on: September 13, 2013, 10:47:32 AM »
You had me at whorehouse.   ;D

32
Quest for Infamy / Re: Upcoming Kickstarter for Art & Hint Book
« on: September 11, 2013, 01:11:36 PM »
Oh yeah--count me in.  This is looking fantastic.  I'm a person who wants all the maps & hints when I play an adventure game, so I would jump on this for that reason alone.  But all the other bonus sections you guys described makes me really excited.  It looks like it's going to be a lot of fun, and I would really hate to see all you guys' hard work not be rewarded.

I love hint books/strategy guides.  You wouldn't believe how many I have just for RPGs so I catch all of the side quests and make sure I explore every nook and cranny.   ;D

33
Quest for Infamy / Re: Upcoming Kickstarter for Art & Hint Book
« on: September 10, 2013, 11:10:47 PM »
The art looks like crap!  Nah, I'm kidding.  You know I'm jumping in for a hardcover copy.

34
IQ Chat / Re: Interested in helping us test Quest For Infamy?
« on: September 06, 2013, 07:03:38 PM »
I break things for free anyway though if I have to work I expect your first born, or a pony.

I just want a pony.  Alicorn, preferably.   8)

35
Banter and Chit-Chat! / Re: I Have No Mouth And I Must Scream
« on: September 05, 2013, 10:42:21 AM »
I've heard of it, but I actually never read the story or played the game.  Gotta fix that glaring oversight.

36
IQ Chat / Re: Interested in helping us test Quest For Infamy?
« on: September 04, 2013, 03:30:10 PM »
So it's true!  The programmers really DO purposefully put bugs into their games.  I knew it!

37
I don't really enjoy playing "evil" characters.  Never could really get into that style of gameplay.  The one exception was Quintarus, my Sith Inquisitor in TOR.  The way I played him he made Vader look like freakin' Gandhi.   :o

38
Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: August 23, 2013, 10:41:21 AM »
Fran Bow

A horror adventure game made by 2 people(Natalia & Isak). The demo is quite impressive.


I've played many games that have dark themes, both psychological and supernatural horror.  Several that have "crap yourself" moments.  But never before have I been so disturbed by even the demo of a game that I think it gave me nightmares (that's the dedication I have for KickstartVentures...which makes me wonder why I forgot to mention this one here).  So, yeah.  I'm so happy that they managed to get funding even though I might not even buy it retail.

39
You know, I used to love sniffing those yellow markers.  I think that explains a lot about me.   :o

40
Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: August 07, 2013, 07:56:16 PM »
With Rudy Marchant as the community manager, I hope that they manage to turn things around and actually make Precinct a success.  At the same time, though, I'm not holding my breath.  Or opening my wallet until I see more going on that addresses mine and others' concerns.  There's just too many turn-offs for me.  I barely felt like backing as it was to begin with, but with this clusterf*** I've lost almost all passion that I might have still had.

41
Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: August 07, 2013, 11:02:18 AM »
I agree with Klytos on all but one point.  The swag (whether digital or physical) is there to entice people to up their pledges.  If they weren't there then nobody outside of the rabid fans would give more than required to "pre-order" the product.  Yes, it's supposed to be for funding the end product, but there still should be that carrot-on-a-stick.  The fact that fans were begging for a physical copy of Precinct shows this.

Now, I do agree that too many people nowadays treat Kickstarter, IndiGoGo, and other crowdfunding sources as a pre-order store.  And that's not what it's for.  Still, add-ons and higher tiers help to squeeze just a little bit more out of our wallets.  I'll use Alice: Otherlands as a recent example.  For $65 they were offering limited canvas print runs of artwork for the shorts.  And people were grabbing them like they were going out of style.  Hell, I put in for one, myself.  Or what about in-game cameos?  They're a major selling point, especially for the biggest fans.  I wouldn't have given as much as I did for QFI if it wasn't for that promise of immortalizing myself in pixel form.

42
Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: August 07, 2013, 12:54:14 AM »
Do you remember the days when you’d hear the line “It’s dangerous to go alone! Take this”?  While there have been a couple action-adventure games covered in a “Currently Kickstarting” article, none have captured the charm of the early days of the likes of the original Legend of Zelda games.  Sword ‘N’ Board looks to be one more game that will tickle your nostalgic bone.  Instead of a point-and-click romp through a Sierra or LucasArts style game, you’re hacking and slashing your way through dungeons.

43
You got a link you can post?  I'd be tempted to pitch in a few buckazoids, myself.

44
IQ Chat / Re: Why.... Blackthorne?
« on: July 30, 2013, 11:27:15 AM »
I've mastered the "arcane explosion".  It generally clears out the room pretty quickly, too.   :o

45
IQ Chat / Re: Why.... Blackthorne?
« on: July 29, 2013, 02:59:26 PM »
Seriously: My dad's nickname is Oatmeal, and my first name starts with a G, so Goatmeal was born...

I'd love to know why your dad's nickname is "Oatmeal".

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