Author Topic: This is why I can't stand Richard Cobbett  (Read 19196 times)

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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #15 on: September 12, 2014, 11:55:05 AM »

Quote

I enjoyed the game a lot.  I think the biggest complaint was the combat system though.  The game's a lot more than just combat however.

Yea dont post a review imo until that patch..
its why I havent made one yet

I have a few things to add but most have been talked about
more item decriptions
see serena the game for details,

how when you look at an item, and it just says 1 thing vs looking at an item and getting it to say 3-4 things then maybe something special, classic example is looking at a pin board for adverts in old advents
you have to keep clicking look  look look then finally youd get a number or a tack or a clue and tada!

combat for sure, doesnt exist atm, but magic works well, hence why i kicked bt's bum bum  (my record is now only 3 healing potions as a sorc) and only 5 casts!
no jokes

to easy, 
but id have to see what thats like using swings that miss 50% of the time ack then i can see drinking loads o pots

ahem.. not meant to mean .. ah.. potions i mean

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SarahLiz

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Re: This is why I can't stand Richard Cobbett
« Reply #16 on: September 12, 2014, 12:01:47 PM »
If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns".

 
Well now, THAT was quite the visual...ha!  :o :P   
 
 
I 100% agree with you guys though, it REALLY pisses me off when a reviewer states that a game is "not to be missed", yet spends the majority of the article just bashing anything & everything about the game.  Uhh...constructive criticism, anyone??
 
 

Corrigan

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Re: This is why I can't stand Richard Cobbett
« Reply #17 on: September 12, 2014, 01:22:08 PM »
The big difference between QFI and Serena in terms of how many descriptions/interactions per object comes down to the size of the game.  You can play Serena in under an hour and there is only one room!  The idea of making that many different descriptions per item in QFI is making me feel slightly ill, haha.  (plus they'd all have to be voiced as well which would probably double the size of the game file)
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Bad2DaBone

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Re: This is why I can't stand Richard Cobbett
« Reply #18 on: September 12, 2014, 02:47:25 PM »
The big difference between QFI and Serena in terms of how many descriptions/interactions per object comes down to the size of the game.  You can play Serena in under an hour and there is only one room!  The idea of making that many different descriptions per item in QFI is making me feel slightly ill, haha.  (plus they'd all have to be voiced as well which would probably double the size of the game file)

What's Serena?

Goatmeal

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Re: This is why I can't stand Richard Cobbett
« Reply #19 on: September 12, 2014, 03:54:31 PM »
I 100% agree with you guys though, it REALLY pisses me off when a reviewer states that a game is "not to be missed", yet spends the majority of the article just bashing anything & everything about the game.  Uhh...constructive criticism, anyone??

I guess they have to fill the space of the review some way...  And finding fault is easier than giving praise.

And, by writing such reviews (negative content / positive recommendation), does that mean that the reviewers expect the readers to simply look for stars • numbers • ratings • yea/nay summaries and NOT be bothered to read the entire article?  If not, how can they reconcile the contradictory nature of the review?


Or is it simply due to the fact that the "democratization effect of the Internet/rise of the blogger" means that ANYONE -- 'professionally-trained journalists' or 'no experience necessary' -- can now be a reviewer?

Corrigan

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Re: This is why I can't stand Richard Cobbett
« Reply #20 on: September 12, 2014, 04:10:23 PM »

What's Serena?

It's another game I worked on with a bunch of other devs from the indie adventure community.  It's free on Steam.  Surprised you haven't heard about it with how much you frequent this forum!
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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #21 on: September 12, 2014, 05:40:39 PM »
The big difference between QFI and Serena in terms of how many descriptions/interactions per object comes down to the size of the game.  You can play Serena in under an hour and there is only one room!  The idea of making that many different descriptions per item in QFI is making me feel slightly ill, haha.  (plus they'd all have to be voiced as well which would probably double the size of the game file)
nah i didnt mean like every item
special places special times
and yea its well not 1 room, 1 cabin.. but yea

you know what i mean about like old sierra games looking at say a signboard and reading through notes more than once
example you did do  the books in tyr library! like more of that!!
thats what i meant!
my bad I dont explain things to well in texts
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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #22 on: September 12, 2014, 05:41:31 PM »

What's Serena?

It's another game I worked on with a bunch of other devs from the indie adventure community.  It's free on Steam.  Surprised you haven't heard about it with how much you frequent this forum!
its a kick ass game .. with loads of wtf!!!
i wont blow it but i think i knooooowwww

Spoiler (hover to show)
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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #23 on: September 12, 2014, 05:43:19 PM »
If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns".

 
Well now, THAT was quite the visual...ha!  :o :P   
 
 
I 100% agree with you guys though, it REALLY pisses me off when a reviewer states that a game is "not to be missed", yet spends the majority of the article just bashing anything & everything about the game.  Uhh...constructive criticism, anyone??

skull fuckers!  haha damn bt love that imagination haha dont forget the dancing bear on a ball!
or the little people with firehoses!
whoop whoop

flipping critics,
some are decent  most .. noppee

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Corrigan

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Re: This is why I can't stand Richard Cobbett
« Reply #24 on: September 12, 2014, 08:26:56 PM »

nah i didnt mean like every item
special places special times
and yea its well not 1 room, 1 cabin.. but yea

you know what i mean about like old sierra games looking at say a signboard and reading through notes more than once
example you did do  the books in tyr library! like more of that!!
thats what i meant!
my bad I dont explain things to well in texts

There are no doors (unless you count the cupboards) except the way out, it's one room :p

Haha, seriously though, I do know what you're saying. I just think with the size of QFI and the ridiculously large number of interactions there already are in comparison to other games, it's not the first thing that comes to mind to improve so it's an unusual one to hear!  Everyone picks up on different things though, and I think having worked on it, there are probably faults we see that you don't and vice versa :)

I guess what we can take away from this is: interactions, you can never have too many!
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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #25 on: September 12, 2014, 09:19:47 PM »
well yea id call it a one room cabin
but there is a bedroom  dinning area kinda a kitchen :P its like a house my dad grew up in
with a toilet all in one place

lucky that outhouse was OUT side, or eww

personally i loved serena and there is soo much potential there!
im assuming that was a testing kinda thing? i want to know whats going on!
so my guess will be in the spoiler below
Spoiler (hover to show)
  oh boooyys time to come out of the closet
waves arm in a "happy" manner and sings two of hearts yesss maaamm!  party monster ? nm
<a href="http://www.youtube.com/watch?v=2nrkKK7bAHw&amp;feature=player_detailpage" target="_blank" class="aeva_link bbc_link new_win">Ű</a>


i did that dance once for my ex and my daughter they got it on video and I WILL NOT SHOW IT!
hahahaha i can do it REALLY well.. yes im talking im a queen in disguise babyyyy yeaaa
meoow

ahem nap time kal
yes please


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Goatmeal

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Re: This is why I can't stand Richard Cobbett
« Reply #26 on: September 12, 2014, 10:41:35 PM »

waves arm in a "happy" manner and sings two of hearts yesss maaamm!  party monster ? nm


Man, what a classic '80s song...  Good ol' Stacey Q.

Takes me back to 10th grade when that song came out...   :)

Corrigan

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Re: This is why I can't stand Richard Cobbett
« Reply #27 on: September 13, 2014, 08:30:55 AM »
Haha, we're arguing semantics here!  I meant "room" as it refers to computer games screens, not as in in a house. As in the phrase "one room demo", which is essentially what Serena is, though it is as you say, more of a test than a demo for something else.  It was originally used to explore and showcase the Dagon engine, as Agustín had the rough idea for the game quite a long time ago, but we reworked the story a great deal in order to "say something" and use it as more of a gift to the community.

As for the explanation of how all the pieces fall into place in the story of the game, I can't actually give you one because I'm not allowed to!  While there is a very definite timeline and behind the scenes we worked the whole thing out so everything made sense, we preferred to allow people to make up their own minds about what was happening and what the story was saying.  When you aren't given the answer, and things are left ambiguous, you spend a lot more time thinking about it and discussing the possibilities which can be more fun.  You should see some of the wacky ideas people came up with in their Steam comments and reviews about what they thought was going on.  Some of them were so inventive, it was a joy to read them.

Also, I think my mum grew up in a house a lot like that too, now you mention it!  It was long gone before I came along but my mum did show me the site where it used to be!
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Kaldire

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Re: This is why I can't stand Richard Cobbett
« Reply #28 on: September 13, 2014, 10:49:56 AM »
yea im just tossing your chain I know what ya mean from a one room gaming term hehe

as for the secrets and meanings muhahahha  oooooo
cant wait to see whats in store..

even if it leads to some other realm
ill have to check out the steam on it now, I did see a few people . some said kinda what I did.. no need to give away anything just know this

I call that test a huge success!! at least in my book

as for our parents
mannn
I couldnt fathom living in a single room house
wake up  and pa is on the crapper next to ya (hope out house)
or ma is washing dishes  kid playing kick the can in front
he was born in la in 1939 my pop
LBC  ahh
runn runnn

I wouldnt be able to take it. studio apartments even have a seperate place to cook and potty!!
haha
ooh that one way of looking at that room in serena
like a loft studio
its all kinda one room!

Anyway I loved that test
told serena too
as she pointed out on my IQ screenie her mouse head  i was like oohhh
KSV!!! you rockkkk
whoop

and she has alll the cool emotes and bgs! i only have 2 bgs and 2 emotes now, lvl 2 badge
sad and smile rohem and rohem rayford bg and the necro bg

cant wait for that art book to see them all in real form..muhahaaaaaahhaa cough cough
* Kaldire takes puff off inhaler

ty for all the work you do in and out of IQS
cheers to yee!
hip hip huuzzaah
hip hip huzzaah
Corrigan you do rock..
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Corrigan

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Re: This is why I can't stand Richard Cobbett
« Reply #29 on: September 13, 2014, 11:24:45 AM »
Hahaha, I don't know how you manage to stay so hyper all the time, Kaldire.  You must have a high sugar diet :p

There's a museum in Glasgow, the city I lived in before I moved to Dundee, called The People's Palace.  Named that because it was gifted to the people and the exhibitions there displayed the changing face of Glasgow through the years.  One of my favourite parts of it was a recreation of a "single-end" which is a single room Glasgow tenement home, showing you what one actually looked like inside.  My mum recognised most of the items in the wee house as being things they'd had as they grew up, but so bizarre to think of people living that way and it being normal!  At least loft/studio apartments are usually a bit more spacious!

As an aside, the KSV mouse logo was designed by Broomie, if you didn't know that already :)  I love it!
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