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Messages - Iceberg

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16
Quest for Infamy / Re: A few bugs
« on: October 05, 2014, 08:32:40 AM »
Yeah, this game totally rocks!  I couldn't stop until I had finished all three classes.


A couple more things I noticed:


- In the room under the pulpit, when you're standing right next to the door to the Thieves' Den, clicking the hand on the stairs causes Roehm to do some funky stuff.  I've noticed a few peculiarities in the way Roehm negotiates that room.
- The first time I beat the Kraken, I hadn't yet found the Necromancer.  So I was rather surprised when Roehm cut out its lungs and took them with him.  If you haven't found the Necromancer yet and have no need for a huge pair of lungs, taking them with you seems pretty random.

17
Quest for Infamy / A few bugs
« on: October 04, 2014, 11:49:09 AM »
Hi there,


This game is awesome!  I found a few bugs and particularities I thought I would report - not sure if these have already been logged; some of them are kind of nit-picky but I thought I'd mention them anyway.


- After you defeat a foe, casting Fear causes your enemy to resurrect and flee.
- Casting Float on a Cloud while wearing the Morroi robe makes the robe disappear (you still have it in your inventory but you're no longer wearing it, even when the spell wears off).
- If you leave a store by using the map instead of exiting through the door, the door is still standing open the next time you return.
- Not all screens with water (rivers, ponds, etc.) will let you fill a flask.
- The only way I seem to be able to read Hummel's diary is by returning to the ruined homestead and clicking the hand on the hearthstone (clicking the diary on Roehm doesn't work).

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