I like "Mage's Initiation". Well, at first I got the impression that differences between classes are really small, but later I got used to it. Graphically speaking, it is one of the most beautiful games ever. Combat sequences aren't perfect, but also graphically speaking it's the best among all adventure-RPGs I have played (QfG 1-4 + 1-2 remakes, QfI, "Heroine's Quest" and "Mage's Initiation" - I haven't played "Hero-U" because it's mostly 3D
*). The spell icons and decorative borders look beautiful, I have even set the bar's opacity to maximum so that I could admire it in all its beauty, without the rest of the area peering through the bar. What I find a bit missing is good, consistent storywriting - the game rather drags on at first, feels unimmersive... only somewhere around the middle the story gets more interesting - not really through the "planned" plot of D'arc's quest (though the places he visits are beautiful), it's rather the conspiracy he discovers that really makes the game more exciting.
I hope that more parts will be made, but the developers wrote that they just can't spend almost 10 years making each part, so they are looking for some publisher who could help speed up the process.
*Btw - the cartoon cutscenes in "Mage's Initiation" are definitely ugly and just don't suit the rest of the game at all. I don't dislike cartoon graphics either, for example I really like Humongous Entertainment's games, particularly the Pajama Sam series - but, well, in "Mage's Initiation" these cutscenes look much worse. They would be much better if they were done in a style similar to the intro and outro.