Not sure if it's an egg or a glitch... Feel free to delete this post, or leave it as a hint... or better yet leave it, like it, and let us all guess...
When I look at him it doesn't register, but if I try to fight him or give him something it gives me standard generic person responses...
Tent Diamond tipped Crowbar rubbing alcohol carrots straw tinder box (or flint and steel -seems you only need one or there is no difference?) snake oil (probably useless or a miracle cure) harpoon paper charcoal artichoke
(I am sure most of these have uses that I just haven't figured out)
That is so cool, there are so many items that I have no idea what they are for. You just opened up a whole new world of possibilities.[size=78%] [/size]
Reading through my recap I realized how negative it sounded.... I'm sorry about that, you know how it goes. We wouldn't be on these forums if we weren't already your biggest supporters haha, so it seems like all the good things go without saying. That said I know that it can be more important to hear the good than the bad at times, so here goes.
The entire game was so good that I couldn't even begin to make a note of each and every part that amazed, inspired, excited or just made me laugh. None the less I will give it a try .
First off I love the way you guys dealt with classes, making it something that you have to interact with and having a mentor, genius!
The dialogue is so witty that I find myself constantly laughing or giving a good guffaw (sometimes while surrounded by people as I wear headphones while traveling)
Bringing back old school style is more than just graphics, and you guys see this. Given your budget and situation you never disappointed me, you brought a focus on a well thought out story line full of interesting imaginative and insightful characters that the gaming world has been missing. Your emphasis on the game as a means to move the story forward, rather than the story as a means to move the game forward, is one of the first steps in the right direction that I have seen in gaming in a long time.
What most impressed me, and what I didn't expect, is the way that you did what games have been promising and failing to deliver on for decades, you brought coherent realistic and tangible moral ambiguity to a video game. By making the hero gain infamy (which helps in game play) by being ruthless cunning or ballsy AKA infamous, but at the same time killing the hero if he does anything outright stupid you are forced to run a gauntlet between becoming feared and making friends. The way you play the grey line on morality, and veer away from the current standard of black and white is like an oasis in the desert that has become gaming.
Thank you once again, I look forward to my next 20 playthroughs haha
Is there any other way that I can help out? I donated a few times and bought a few copies of the game for me and my friends, but I tend to have more time than money these days... (though I am not rich in either) I would love to help out if I can.
First of all I would like to say the game is wonderful! I loved every moment of it! I can't say how awesome you guys are for making this game!
I was a huge fan of the QFG games and have literally been replaying it every few years for the last 20 years... So you can say I have been waiting to play this game for at least this long.
On this first playthrough I was playing as a sorcerer and was attempting not to use any help, I also tried to play as evil as I could, since it is a quest for infamy after all...
Unfortunately I didn't accomplish that much outside of the main story line, not even doing the sorcerer fight the necromancer quest and despite doing all the evil I could my infamy was a mere 180 ish.
Any way, I took some notes for the team and I found a number of issues(minor bugs), difficulties(areas lacking logic) and comments(helpful ideas to improve):
Issues:these easily qualify as minor bugs and glitches. Difficulties:These are areas where I had undue difficulty and feel are illogical. Most of these forced me to seek help outside the game. If I missed in game clues please let me know, I hate absolutelyillogical solutions.
Comment: These are areas where the game that, well, disappointed me. While originally I made a whole section for this after finishing the game I only had one. Any way, all that said it was an amazing game. I will start my next playthrough tomorrow morning I am sure (if not tonight haha). Thank you guys so much for all your hard work!