haha touche!
true dat, if i could like myself like a dog, id never leave my bed muchless my house hahaahha
anyway it takes skill to know hex, so it wasnt a put down by any means garr
just curious that your first go to.. is hex editing..
i dont even call it cheating on games as such, but imo whats the point
the only thing I can say is this
can you help me with arx fatalis?
it uses a front end called liberatis, for modern os's
I have retail cd original
there is a bad bug that requires items at the end of the game 7 statues, and if you put even one statue in your chest in your bedroom it vanishes and forces you to start over at 0 hours when you are 20-30 hours into it
I can find codes for gold and other items but not the akbah statues..
devs used to have an item list sheet for bugged items
a guy on steam has some of the old codes but not one for those statues
if you can find it hell ya!
or ill just start over and never put the statues in anything but my inv
here is the steam box quote to see the code you have to do in the game files, but how to find what item is what.. is a hex issue
Disclaimer: I have only tested this with Arx Libertatis 1.0.3 - it might not work with the original game.
In the game data directory (or for Arx Libertatis in the
user directory) create the
graph\obj3d\interactive\player subdirectories and in there create a
player.asl file with the following contents. Do not edit the file while the game is running.
Code:
on game_ready { inventory playeradd <item_path> accept }
Replace
<item_path> with the internal path of the item's script / object files relative to the graph/obj3d/interactive/items dir and without the extension. Here are the relevant values:
For the rebel key (there are actually multiple copies in the game, so you could also just search for it again):
Code:
on game_ready { inventory playeradd "quest_item\\dissident_key\\dissident_key" accept }
For the stealth armor:
Code:
on game_ready { inventory playeradd "armor\\chest_leather_stealth\\chest_leather_stealth" accept }
Then load your save game. This should add your item to the player inventory.
Now before doing anything else in-game, save, close arx and
remove the files and directories you created before but make sure you don't remove any other files. If you don't do this, another copy of the item will be added for each area transition you go through or every time you load a savegame and other things that should normally be done by the player script will be missing, breaking the game.
LET ME KNOW!!!
love ya mate! hehe
kal-