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Messages - Baggins

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31
Banter and Chit-Chat! / Re: Re: King's Quest Discussion
« on: August 21, 2015, 08:46:03 AM »
Here's my view on remakes (short version): the story should stay the same because that's what the game is about. If you're remaking somebody else's work then be faithful to the source material. If I was to remake KQ2 I'd not bother because the story basically sucks. It's so cliche and boring. But putting that aside, I'd remove the randomness (like Red Riding hood showing up on a randomiser) because random fucking sucks. I'd remove the circular world (again, it sucks) and probably do what we did in KQ3 and border the world somehow. And I'd do something about that crazy-ass-bullshit bridle puzzle.


The Bridle puzzle is based on two sets of myths Medusa's death being the birth of Pegasus, and Belepheron's attempt to ride Pegasus with a magic bridle. One way to fix that would be to possible scatter clues to both myths elsewhere in the world. Or have the snake say something that might link it to Medusa.

On a side note, does your 'only the games are canon' also extend to to ignore the manuals, articles and other things as well? Noting that you did ignore the timing between KQ3 and 4, by extending it weeks or months between both. I think AGDI largely ignored the manuals in their games too, rewriting them and adding changing things for their purposes.

Obviously some of the manuals and official hintbooks (well largely in particular KQ6, and its hint book), do make references to The King's Quest Companion. The game King's Questions even made multiple references to the Companion (strangely I might add, because my guess most people wouldn't know that the monastery in KQ2's known as the Monastery of the Blessed Wilbury with the game alone). KQ5 NES also makes an offhand reference to the companion in one scene ("Cedric being turned to stone", this change was probably chosen due to Nintendo's strange censorship rules at the time). There is a very minor reference taking from wording from the Companion about 'royal physicians' trying to take care of Graham after his heart attack in the KQ5 or is KQ6's about screen.

Oh did you notice that your 'removing' the circular world in KQ3, actually broke visual continuity? You actually have buildings in the distance that lie to the south of the mountain in the way you bordered things! Like you can still see Three-Bears House to the north, and the port to the north. When they are clearly south on your map! A simple fix would have been to simply paint over those landmarks, or replace them with others. Like from there you should probably be able to see the Oracle cave?

Edit: I guess you did at least paint over the Three-Bears house, and possibly added the cave.

But the village is definitely in the wrong spot!



Edit: No wait this is the image I was trying to remember, there is the bear's house, and the town! Everything is completely out of order of how you located things in the actual world, when you climb down from the mountain, or see on the magic map. That is you have placed most the landmarks from the south see magic map, and ingame world, to the north when they are viewing north from the mountain (the town, the bear's house, the bandit's tree, etc).




32
Banter and Chit-Chat! / Re: Re: King's Quest Discussion
« on: August 21, 2015, 08:35:57 AM »
The problem I have with AGDIs remake is they added so much it's a completely new game. That being the case they should have just done a new hero sprite and renamed things. That's why our KQ3 remake didn't add anything really, just expanded the existing story. Well truthfully we added the cutscene with graham and rosella because josh agreed to voice the king again so we wanted a bit more beef to it. And we added the mordac cutscene because we had Andy hoyos voice manannan so wanted to have a mordac line!


Sent from my iPhone using Tapatalk

Well while I'm not a huge fan of the fan remakes in general,  do have to say your version was the best the bunch because it did try to stick to the themes and ideas of the original.

You didn't do much other than a few changes here or there. Like the timing of the ending between KQ3 and KQ4. Spreading months between the two games (when the original KQ3, KQ4, manuals and everything said it was directly after).

34
Spielberg Village must only be an Easter egg/joke as well. Or Gloriana and Tahrsein are the same world, LOL.

35
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 05, 2015, 04:59:35 AM »
It could be designed like the Zelda Collector's Series guides, and given pseudo-leather hard covers. As an added bonus they could also insert the manual short stories, artwork, Guidebook to the Green Isles, and Sorcerery of Old into one of the books as well, and have it all in a leatherne bound slip case (like the Zelda guides).

36
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 04, 2015, 06:31:24 PM »
Ahh a new Companion, one could only dream!

Although writing a novel for the new games would be a doozy! With its clear multiple paths, and no single 'right way'!

If I was involved I'd say split it into two books, add the An Encyclopedia back to the book, but now with even more updated entries, spanning all the games (or make the Encyclopedia its own book!). Two books will keep it from being impossibly 'big', or made with cheap super thin easy to rip pages (fourth edition was going in that direction). Also add new map artwork. KQ7 never got a 'map of Eldritch and Etheria".

37
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 04, 2015, 10:28:03 AM »
I think companies only produce hint books as collector's items anymore. I mean who actually buys them for their main purpose? Every game has pretty much free walkthroughs and 'let's play videos' within only a few days of release.

38
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 04, 2015, 05:44:21 AM »
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Janx, it sounds like your 7 year old daughter is more clever than most of the people posting on Adventure Gamers (no surprise there) and the Sierra Gamers Facebook group

In reality its not uncommon for younger children to be more clever than 'adults' in many ways (sometimes a greater attention span). More open to imagination. The mind is still pliable to a degree. People lose some problem solving skills over time, unless they continue to practice it.

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Hint book sales will be way down.
I wonder if they'll even bother to sell hintbooks...? Although I might collect one if adds anything interesting about the game, development, etc.

39
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 04, 2015, 05:42:35 AM »
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I'd disagree about looking better on the PC Baggins. Quite honestly I have a pretty high-end PC rig and my PS4 still has much better graphic hardware.

Doesn't honestly depend on the max resolution of your monitor/HDTV can output, and max resolution output the game can do? As well as frames per second.

I mean the game does seem to go up to a resolution beyond 1920x768 HD, if you have the monitor for it.

Assuming you could max out the same resolutions, and the same frames per second on both pc and ps4 they should look essentially the 'same'.

This game is not really pushing any 'boundaries' hardware wise. That's why it runs on many different systems, the only thing being limited is the resolution and frame rate depending on hardware and settings.

40
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 03, 2015, 06:31:13 PM »
On a side note the PS3 version is buggier than the PC version. It crashes every once and a while between screen loading.

I haven't seen the problem on the PC, except the PC hangs for a short period of time sometimes.

41
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 03, 2015, 06:25:24 PM »
While I could hook up my laptop to an HDMI tv, I don't actually own an HDMI tv (although I would love to have a big ass tv or projector). I do own two HDMI portable monitors, and one is hooked up to my PS3, and one to my PC. I just don't feel like moving my pc back and forth to move it closer to the monirtor.

I have tried running the app to get PS3 controller to work on PC, but and that is an option (except I then have to reset the PS3 controller for it to work on the PS3 again, and its time consuming to get it to register again), but I already own an xbox 360 controller so it kind of defeats the purpose except if I'm emulating PSX or 2 games, and want that pure "sony" style controller experience.

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3ds(without 3d enabled verrrtiigoo)

The New 3DS for the win, with the face tracking 3D... It improves a lot :). I love my 3ds and Wii-U. I wish they'd rerelease King's Quest 5 Nes, and King's Quest 1 Sega on the virtual console (to take advantage of the new KQ resurgence)!

42
Banter and Chit-Chat! / King's Quest Giveaway
« on: August 03, 2015, 09:40:49 AM »
http://kingsquest.wikia.com/wiki/User_blog:Matt_Hadick/King%27s_Quest_Giveaway

I mentioned this in the other thread, but thought I'd try to give it more traction.

Sierra and Wikia are partnering together on my the King's Quest Omnipedia Wiki, to give away copies of the new King's Quest games.

All you need to do is sign in post a picture of your favorite 'fictional ruler', and leave a message.

They are offering copies on PS4, X Box One, and PC.

Sorry I don't know yet if its the full game or simply the first game in the series. I'm trying to clear this up.

43
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 03, 2015, 09:36:31 AM »
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So much so I bought it on the PS4 just to see what the difference was! (Nothing btw except it's heaps better on a console).

It probably looks better on the PC, but console style controllers make the game much easier to control. I like think I slightly like the sony style controllers over the fat Xbox 360 for PC controller though. Feels slightly more responsive.

I do find it more comfortable on console because I can lay back in bed and play it from across the room, instead of having to sit at my desk.

But having two copies of the game also helps with having multiple save games, and this game only lets you have 4 save games (without doing some fancy 'backups'). So I have a save designed for different paths and choices.

44
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 03, 2015, 09:32:52 AM »
So the contest being setup on the King's Quest Omnipedia is being presented by both Sierra, and Wikia. Although there isn't yet much advertising on it.

So far only three people have entered it.

45
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: August 02, 2015, 08:20:49 AM »
Ya, Humperdink is a great choice heh.

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