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Messages - garr

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151
Quest for Infamy / Another problem in Tyr
« on: July 29, 2014, 10:09:19 PM »
Got Jan to help. Got into Tyr and went to the upper right barracks and Jan got rid of the two guards. After all the dialogue, Jan says a final few words, before I walk away, but there's no sound.

152
Quest for Infamy / Re: Fair warning about editing a QFI save
« on: July 29, 2014, 08:27:32 AM »
Not doing anything wrong and no editing, playing as a rogue, teleporting into the south woods, instead of showing up at the three hunters, I appear 2 or 3 screens west of there in the south woods!

153
Quest for Infamy / Fair warning about editing a QFI save
« on: July 28, 2014, 12:22:02 PM »
I wanted to see what would happen, while playing as a Sorcerer, if all stats were set to 200 even infamy. After accessing the swamp, when I tried to go north to the sewer grate, I suddenly appeared in Tyr at the lower left headquarters, but I was off screen. The door guard came and fought, then the game crashed with a message saying the Save wasn't in the correct location!

So advice is, NEVER EVER edit your save file ! ! !

154
Quest for Infamy / Re: Bridge near moonshiner's camp
« on: July 28, 2014, 12:11:07 PM »
You have to first come from the other side at the brigands hideout exterior.

155
Quest for Infamy / Re: South Woods Map
« on: July 27, 2014, 09:52:01 PM »
Once more into the breech.

156
Quest for Infamy / Re: South Woods Map
« on: July 27, 2014, 05:56:49 PM »
Oh, wratz! ok tnx

here is something about the cart driver Swart... he looks like a certain country western star.

Swart
adjective, archaic or literary swarthy
origin, old English sweart, of Germanic origin

Swarthy
adjective, dark complexioned
origin, alteration of obsolete swarty (from swart)

157
Quest for Infamy / Re: South Woods Map
« on: July 27, 2014, 03:11:14 PM »
I tried but an error showed up that the message area was left blank?

It's not working. The jpg is approximately 910 kb. Too large? Maybe another format?

158
Quest for Infamy / South Woods Map
« on: July 27, 2014, 02:42:17 PM »
I've made up a south woods map in jpg format. How do I post it?

159
Quest for Infamy / Re: Easter eggs, etc.
« on: July 26, 2014, 10:55:20 PM »
If you eat Roehm's favorite stuff, you get some infamy boost.

By the way, has anyone made a map of the south woods?

160
Quest for Infamy / Re: Rune gate?
« on: July 25, 2014, 02:19:27 PM »
You could go through the sewers from the swamp. Or find someone who changes clothing color.

Spoiler (hover to show)

161
Quest for Infamy / Re: Rune gate?
« on: July 25, 2014, 02:12:44 PM »
ARGH!!! So that's why the artist gave you the charcoal and paper!

Any use for the plate from breakfast? Or just a red herring.

What about that bird's nest n eggs?

162
Quest for Infamy / Easter eggs, etc.
« on: July 25, 2014, 10:35:07 AM »
If you go through the sewer into the kitchen, did you check the shelf on the left? Roehm's favorite stuff.

At end of credits, before clicking mouse, hit any other keyboard key and a monster growls!

163
Quest for Infamy / Re: Necromancer
« on: July 25, 2014, 08:24:59 AM »
It doesn't matter whether or not she tells you. She's only there during the day.

164
Quest for Infamy / Re: Scripting error encountered
« on: July 24, 2014, 11:50:07 AM »
This time without any hacking. To be safe, I saved outside the mines. No errors, but still passing through wall to north side of doorway and in the next room west, clicking on next doorway, Roehm does a 360 turn before continuing. And a random occurrence in the beast screen, the beast doesn't show up and the game freezes. No error messages on these two things, so that's something I can live with now that it's a completely random thing.

165
Quest for Infamy / Re: Scripting error encountered
« on: July 24, 2014, 07:40:39 AM »
Caught red handed!
As a result of this, or not, going through doorways traveling west, if I got too close to the north side of the door, the character would actually walk through the wall instead of through the doorway!

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