THAT is the sad truth BT
I know from personal experience
hey check out ben yahtzee reviews, those are always double edged and funny
but yea bad health.. divorce, kid drama, lots can make you.. more of a dick or like in my case more talkative
health and divorce + kid drama oh the joy
oh and trying to move toward petaluma santa rosa get the hell out of sac, movin .. = stress too
but yea illness.. mine = meniers disease, oh the fun... will make people pricks,
until they cope if ever..
Yeah... you know, AAA companies have the money to PAY for lots of advertising on gaming sites and in magazines. Indie's don't; it's just how it goes. If someone is making a lot of money for one entity, it goes to reason that editors will make the writers be more favorable. Without that, heh, you are at the whim of someone's opinion on that day - some days are better than others for everyone. I don't want it to sound like they'll just shit on a smaller game because, but sometimes - it feels that way. Or that they feel the need to put people "through their paces". On some reviews of QFI, the reviewer would go through this list of stuff, and just SHIT on us for things we did - like, SHIT on us. Like they were chiding some child... then at the end of the review, "All in all, a good game! 3/5 stars!".... it just made me go "What? Why did you feel the need to shit all over my team and the work they did and then be like, "Hey, pretty good!"?????" Like they felt the need to remind us that we don't have the gold rings to kiss. That's not your job. If you like the game and think others should play it, just say it. If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns". It'd be one thing if it was just a bad review... then, heh, yeah, whatever. But the ones where they smite us like we're bad dogs and then give the game a decent rating? I don't get it!
Also have to give a shout out to the many journalists who gave us great reviews, got what we were going for, and gave us congrats as a new independent company and wished us well for the future. That's the kind of stuff that will help us grow and build upon what we have here. Everyone who works here and worked on this game WANTS to make good games - that was always the goal.
Bt
Yeah... you know, AAA companies have the money to PAY for lots of advertising on gaming sites and in magazines. Indie's don't; it's just how it goes. If someone is making a lot of money for one entity, it goes to reason that editors will make the writers be more favorable. Without that, heh, you are at the whim of someone's opinion on that day - some days are better than others for everyone. I don't want it to sound like they'll just shit on a smaller game because, but sometimes - it feels that way. Or that they feel the need to put people "through their paces". On some reviews of QFI, the reviewer would go through this list of stuff, and just SHIT on us for things we did - like, SHIT on us. Like they were chiding some child... then at the end of the review, "All in all, a good game! 3/5 stars!".... it just made me go "What? Why did you feel the need to shit all over my team and the work they did and then be like, "Hey, pretty good!" ??? ??" Like they felt the need to remind us that we don't have the gold rings to kiss. That's not your job. If you like the game and think others should play it, just say it. If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns". It'd be one thing if it was just a bad review... then, heh, yeah, whatever. But the ones where they smite us like we're bad dogs and then give the game a decent rating? I don't get it!
Also have to give a shout out to the many journalists who gave us great reviews, got what we were going for, and gave us congrats as a new independent company and wished us well for the future. That's the kind of stuff that will help us grow and build upon what we have here. Everyone who works here and worked on this game WANTS to make good games - that was always the goal.
Bt
I enjoyed the game a lot. I think the biggest complaint was the combat system though. The game's a lot more than just combat however.
If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns".
The big difference between QFI and Serena in terms of how many descriptions/interactions per object comes down to the size of the game. You can play Serena in under an hour and there is only one room! The idea of making that many different descriptions per item in QFI is making me feel slightly ill, haha. (plus they'd all have to be voiced as well which would probably double the size of the game file)
I 100% agree with you guys though, it REALLY pisses me off when a reviewer states that a game is "not to be missed", yet spends the majority of the article just bashing anything & everything about the game. Uhh...constructive criticism, anyone??
What's Serena?
The big difference between QFI and Serena in terms of how many descriptions/interactions per object comes down to the size of the game. You can play Serena in under an hour and there is only one room! The idea of making that many different descriptions per item in QFI is making me feel slightly ill, haha. (plus they'd all have to be voiced as well which would probably double the size of the game file)nah i didnt mean like every item
its a kick ass game .. with loads of wtf!!!
What's Serena?
It's another game I worked on with a bunch of other devs from the indie adventure community. It's free on Steam. Surprised you haven't heard about it with how much you frequent this forum!
If you feel there are areas to improve in the future, you can do it without acting like we dug up your ancestors corpse and skull-fucked it in front of your parents while singing "Send in the Clowns".
Well now, THAT was quite the visual...ha! :o :P
I 100% agree with you guys though, it REALLY pisses me off when a reviewer states that a game is "not to be missed", yet spends the majority of the article just bashing anything & everything about the game. Uhh...constructive criticism, anyone??
nah i didnt mean like every item
special places special times
and yea its well not 1 room, 1 cabin.. but yea
you know what i mean about like old sierra games looking at say a signboard and reading through notes more than once
example you did do the books in tyr library! like more of that!!
thats what i meant!
my bad I dont explain things to well in texts
waves arm in a "happy" manner and sings two of hearts yesss maaamm! party monster ? nm
Hahaha, I don't know how you manage to stay so hyper all the time, Kaldire. You must have a high sugar diet :p
There's a museum in Glasgow, the city I lived in before I moved to Dundee, called The People's Palace. Named that because it was gifted to the people and the exhibitions there displayed the changing face of Glasgow through the years. One of my favourite parts of it was a recreation of a "single-end" which is a single room Glasgow tenement home, showing you what one actually looked like inside. My mum recognized most of the items in the wee house as being things they'd had as they grew up, but so bizarre to think of people living that way and it being normal! At least loft/studio apartments are usually a bit more spacious!
As an aside, the KSV mouse logo was designed by Broomie, if you didn't know that already :) I love it!
we preferred to allow people to make up their own minds about what was happening and what the story was saying. When you aren't given the answer, and things are left ambiguous, you spend a lot more time thinking about it and discussing the possibilities which can be more fun.