odd as ive done that in 1.0 and 1.1
the nest , stop trying nothing to see here folks
oddly i tried the save again, worked just fine, saying something like you dont need anything there what is this kq? etc like the sand on beach in southwoods
mouse wheel.. imo just dont use it, do the classic style of going to the top of the screen and clicking, its how the ole scho players do it, (mice never had wheels for a while) and before that.. no miiiicee
i miss parser interface .. would be neat to add even a few parts of a game like qfi as parser or text based advent lol
anyway tried both links and i get what seems to be different messages even on the usage of the spell,
but either way, mousewheel works and id hardly consider that broken, (i never used the mouse wheel ever in qfi 150+ hrs
I should have to test it but, i am now, its working as intended idk..
id say if the crew wasnt so busy shoot them a save but.. thats for them to pm ye abouts
i can say ive tried! works fine on my end!
1.0 was better for spells like that as you didnt have to point at things,
(try opening the out house door twice, then get infamy which all know about)
THEN use unlock on THAT outhouse door and watch more infamy again, buuug
but nothing game breaking or such
still annoooying and confusing esp from a testers view.. since i cant replicate this argghh
sorry i wish i could help more mate..