I have loged over 80 hours in the game at this point (1.1), and have not found it...maybe Goatmeal put it in there himself. He did do midevil pixl front, or whatever and is listed on the credits. That or he is POed about something and joking around. lol
Also confiremed that stats exeding the limits but only sword skills do increase dammage for brigs, they at least are hooked up past 100. I tested a brig and he one shotted rayford. The power move though dose normal and less damage no matter what though.
In 1.1 therfor brigs are in god mode, or can be and the best damage class. As long as you ignore there power move past a certain point and just hack slash or stab.
I tested magic at 400 too, by spam clicking flower even after it was gone, and no increase in spell damage.
I think its fixed at 80 when it changes for last time and you get kick ass achievement. Maybe 100 dose something unsure but the boost from secret room dose little to no good for magic user that I have been able to discover.
If it dose its enabled for 1 puzzel or something, like the secret room door for rouges with 110 stealth, and maybe bank floor help but 100 dose that.
Also back to my point, infamy dose not effect the ending, why do people keep saying it dose? Nobody awnsered that, you dont get anymore help than you can always potiontal get anyway, not that I have been able to discover.
Uness some of the options from the first game where ment to be disabled with a low score, and reenabled at higher score. Nothing has been added that I can find.
Infamy at max gives you a hun screen, and the messege that you are messed up, but thats the best you can do with it.
Infamy effect a gnoll option too, and act 2 rayford quest action options, but that is all it seems to do.
Also the blacksmith dose not have bracers of health, why do people at wiki list that item as exisiting?