Greetings, fellow scoundrels!
I recently played through version 1.1 of Quest For Infamy (actually, the Humble version 1.1.2). Unfortunately, the Wiki for Infamy Points hasn't been update and is lacking in several classes, so I am attempting to provide an updated list of the Infamy Points that I've found. The list currently covers all three classes: the Brigand, the Sorcerer, and the Rogue.
Please note that there still might be some Infamy Points that I have missed. If so, let me know!
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* = No Banner Notification
** = May take several tries (due to a randomized response, or being based on a skill)
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All Classes
Act 1 - Day 1 - Day
• Talk to Jan before Execution (Sheriff's Office)
A. "No"/"No" = +5
B. "No"/"Yes" = +10
Act 1 - Day 1 - Evening
• Talk to Rayford after Execution (Sheriff's Office)
A. "No" = +15
B. "Yes"/"Yes" = +10
C. "Yes"/"No" = +20
Act 1 - Day 1 - Night
• Cut off Beast's Head (North of Volksville) = +10
Act 1 - Day 2
• Meeting Gorth in front of O'Burr (Town Center)
A. "Ugly Face" = +15
B. "Walking Turd" = +15
C. "Bowl Cut" = +20
D. "Horse Shite" = +30
C. "Nothing" = +0
Act 1 - Day 2 - Evening
• Battle with Gorth (Marketplace)
A. Spare Him = +15
B. Kill Him = +25
Act 1 - Killington Seal Quest
• Show Hummel his Father's Diary (Tower Bridge)= +15 *
• "Flirt with Kayanna" Twice (Fortress Steps) = +5 **
Act 2 - Rayford's Job #1
• Randy, the Moonshiner's Assistant (South Woods)
A. "Shake Randy" = +0
B. "Rough Up Randy" = +10
C. "Kill Him" = +15
• Destroy the Big Red Bush with Sword (South Woods)= +10
(Rogue also has an Alternate Method; See Below)
• Lloyd the Moonshiner (South Woods)
A. "Destroy Equipment" / Get Payment (Talk) = +5
B. "Rough Up Moonshiner" / Get Payment (Talk) = +10
C. "Discuss Payment" (Talk) = None (Menu Loop)
D. "Go Get Your Money" (Talk)
D1. Lloyd Escapes= +0
D2. Use Sword on Escaping Lloyd - No Rubbing Alcohol and/or no Flint & Steel in Inventory= +0
D3. Use Sword on Escaping Lloyd - Have Rubbing Alcohol and Flint & Steel in Inventory= +20
† THEN, to get Payment, break Door open (Sword on Shed) = +5
Total Possible Infamy= D1† [+5], D2† [+5], or D3† [+25]
E. Incinerate Moonshiner (Do NOT Talk)
E1. Use Sword on Lloyd - No Rubbing Alcohol and/or no Flint & Steel in Inventory= +0
E2. Use Sword on Lloyd - Have Rubbing Alcohol and Flint & Steel in Inventory= +35
† THEN, to get Payment, break Door open (Sword on Shed) = +5
Total Possible Infamy= E1† [+5] or E2 [+40]
Act 2 - Rayford's Job #3
• Eat Smeat for the first time (Smeat found in Morroi Kitchen; increases Total Health +10 pts) = +5
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Most of the following can be performed during Act 1 -or- Act 2
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Volksville
• Enter "33203291" into the Bank ATM (Bank) = +10
[# from a QFI "Bank of Volksville" Card - KS Backer Gift]
• Give Rayford a Cigar (Sheriff's Office) = +10
• Take Marcus's Brains (Prospero's Necromancer Job) = +20
Valley of Krasna
• Open the Latrine Door Twice (Old Guard Tower) = +5
• Kill the Apple Farmer (Orchard) = +15
• Vandalize the Angel Statue (North Cemetery) = +20
• Burn down the Great Oak Tree (Grasslands at Night) = +10 *
(You MUST use a Coal from the Hermit Homestead Fire to get these points.)
(The Sorcerer will get NO points using the Fire Spell.)
• First Non-Perfect Win at Archery (+50 blys) (Hermit Homestead) = +15
• First "Perfect 500" Win at Archery (5 Bulls-Eyes = +100 blys) (Hermit Homestead) = +25
• Attach Spikes and Chain to Tree (Waterfall Overlook) = +1
Dwarven Mines
• Kill the Kraken (Prospero's Necromancer Job) = +15
Tyr
• Throw Bly in Fountain (–1 bly) = +5
• Steal Coins from Fountain (+200 blys) = +15 **
• Pick Calik's Pocket (HQ/QFG Character at The Salty Dog) = +10 **
(The text says you get 731 blys, but your blys remain the same/no increase)
• Give a Ceremonial Dagger to Voleris = +10
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Brigand Only
Act 1 - Starting Day 3 - The Caravan Ambush Side-Quest (South of Tower Bridge)
• Complete either Choice ("Bloody Knuckles" -or- "Dirty Hands") = +50
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Sorcerer Only
Volksville - Starting Day 3 - Rob the House by the Blacksmith (Night)
• Loot the Trunk = +5
• Loot the Chest of Drawers = +5
• Drink the Wine = +5
Total Possible Infamy = +15
(You get the Infamy points upon exiting the House)
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Rogue Only
Act 1 - Starting Day 3 - Steal the Silver-Feathered Raven (Mayor's House in Tyr / Night)
• Sell the Silver-Feathered Raven to the Master Thief (Thieves' Den) = +20
Volksville - Starting Day 3 - Rob the House by the Blacksmith (Night)
• Loot the Closet = +5
• Loot the Trunk = +5
• Loot the Chest of Drawers = +5
• Check the Chair Cushions = +5
• Drink the Wine = +5
Total Possible Infamy = +25
(You get the Infamy points upon exiting the House)
Act 2 - Rayford's Job #1 - The Big Red Bush (South Woods)
• Alternate Method: Burn with Rubbing Alcohol and Flint & Steel/Tinder Box = +10
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