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Messages - Goatmeal

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586
Quest for Infamy / Re: EXCLUSIVE PREVIEW - Big Box Art
« on: May 11, 2013, 08:03:50 PM »
This has given me an idea.  I will have the boxes printed up without the requirements sticker on it - and perhaps have a run of requirement stickers printed up, so that you can put it on there if you like!

Cool.   8)

587
Quest for Infamy / Re: EXCLUSIVE PREVIEW - Big Box Art
« on: May 11, 2013, 04:03:29 PM »
...I was never a fan of the system requirements sticker in front of boxes, that's actually a trend I'm glad has gone away. Think boxes look much better without them.


Yeah, the sticker I just made up for nostalgia's sake...


After doing a video review of some old computer game catalogs, Clint over at Lazy Game Reviews has a video review of System Requirement Stickers:

http://lazygamereviews.wordpress.com/2013/05/03/system-requirements-stickers/

588
Quest for Infamy / Re: New Screenshot [POTENTIAL SPOILERS]
« on: May 09, 2013, 10:08:19 PM »

Actually, I was thinking of classic RPG character archetypes for those statues.  So it's a little more coincidence than anything else.

"Warrior.  Wizard.  Valkyrie.  Elf." -- Gauntlet (1985) by Atari


You know, I bet those honored warriors were likely buried with their armor and weapons and jewelry and such...  items that a pilfering purloiner like Mr. Roehm could certainly use to his advantage...  providing he's able to move those heavy lids!

Time to visit Jerrod the Pharmacist for some strength-enhancing potions!

589
Quest for Infamy / Re: New Screenshot [POTENTIAL SPOILERS]
« on: May 09, 2013, 03:27:17 PM »
Finding your way into the crypt may be harder than you think...

Bt

I'd be more worried about making your way OUT of the crypt...

590
Banter and Chit-Chat! / Re: University finals hand in day!
« on: May 06, 2013, 04:12:47 PM »
I'm gonna call you Arsenio.

Bt

Ha!  That's just what I was thinking...

Guess I spent too much time in the "Dog Pound" -- Whoo!  Whoo!  Whoo!  Whoo! -- back in the early 1990s.   :)

591
Banter and Chit-Chat! / Re: University finals hand in day!
« on: May 06, 2013, 12:07:18 PM »
Congratulations!

What will your degree(s) be in?

592
Quest for Infamy / Next IQ game title guess...
« on: April 30, 2013, 09:03:39 AM »
Since I don't tweet, I just saw where Klytos and Blackthorne are planning their next game, so I'm replying here...

Quote from: Klytos
     @IQ_Adventures really pushing through on prelim planning of our next game after qfi. There's six words in the name!

Quote from: Blackthorne
     @Klytos Haha, yes there is. Six words in the title of our game coming up after QFI. Heavy in pre-production now.

My guess?  Quest For Infamy: The Next Generation

What's yours?

593
Banter and Chit-Chat! / Re: A Person's Age.
« on: April 26, 2013, 12:44:59 PM »
I can almost hear the creaking and wheezing in this thread.  ;)

All I ask is that no one light up a cigarette in this forum...  My oxygen tank will explode!   :o

594
Banter and Chit-Chat! / Re: What is the Worst Sierra game ever?
« on: April 26, 2013, 12:41:32 PM »
I think Dynamix did indeed make a sequel to Willy Bemish.
No, they did not. I am not sure that there were ever any serious plans to do so.

According to the Wiki page (standard Wikipedia disclaimer: depending however believable/accurate you think Wikipedia is), it claims that...

Quote
A sequel was reportedly planned starring Willy Beamish as a late teenager, but the project was canceled.

And Chadly -- I was only kidding; I hope you didn't mind by my gentle ribbing...   :D

Good natured fun, and all that rot!

595
Banter and Chit-Chat! / Re: A Person's Age.
« on: April 26, 2013, 09:35:26 AM »

...I like knowing that I learn more about life, the universe and everything every year that I'm alive!

Bt

I just read the Douglas Adams book and I was good to go...   ;D   No need to learn anything else!

596
Banter and Chit-Chat! / Re: What is the Worst Sierra game ever?
« on: April 25, 2013, 07:54:25 PM »

I think Larry 2 gets too much criticism. Despite it short comings I remember it as a really enjoyable play

The problem with Larry 2 is that it's just not a very good Larry game.  It's a fair adventure game, but there's precious little where our hapless Lothario can use his questionable "girl-picking-up" skills during the game.

Instead, the plot is a case of "mistaken identity"; if Larry had been replaced with a new  "Joe Generic" character, the game wouldn't have suffered in the least.

That being said, if Replay's next game is a LSL2 re-do as PnC, I'd still 'Kick' that...

597
Banter and Chit-Chat! / Re: What is the Worst Sierra game ever?
« on: April 25, 2013, 07:38:32 PM »
        What is the worst Sierra game ever made?  For me it is Leisure Suit Larry 2.  It just sucked all around. A close second is Manhunter.  Worst Sierra series is Ecoquest or Willy Bemish.

                                          Chadly.

As an aside, in all fairness: can a stand-alone game ("The Adventures of Willie Beamish") that spawned no sequel truly be considered part of a series?   ;D

598
Quest for Infamy / Re: SPOILER - A Small Map of The Game
« on: April 25, 2013, 08:49:03 AM »
Heh - this will not be as easy at it sounds do to ONE section, heh heh!

Bt

let me guess the mad architect / landscaper created some sort of insane tesseracty mobius strip area whos screens will drive us insane to look at them.

Either that, or they will intentionally release QFI with a couple of screens/rooms missing on purpose, just so they can capitalize on the money-grab that is the current DLC craze.

Wanna to finish the game?  Then fork over the bucks for the missing parts!  People, Blackthorne's gotta a wicked-bad marmite addiction that his current income level simply cannot support!

599
I'm at a tier with SpaceVenture where I get up to seven things signed by Mark and Scott and I'm making sure they get my Space Quest 1 stuff hit with their ol' Bill Shatners.  Especially the disks.

If they are 5¼" diskettes, make them sign on the magnetic media real tiny in silver ink at the write access slot, one side for each Guy from Andromeda...

If they are 3½" diskettes, make them open the shutter and sign!

600
Banter and Chit-Chat! / Re: The death of Sierra and aventure gaming...
« on: April 23, 2013, 09:16:26 AM »
There's a lot of theories about the death of adventure games. One which I subscribe to is that they sell no different than they used to, it's just that the overall market for computer games has become a lot bigger.

I agree with Klytos on that one.  20 years ago, not every household had a computer, let alone two or three.  Most of the people at my college had to use the university computer lab for various projects (writing programs, typing/printing research/compostition papers, graphing data from lab experiments).  More computers = more computer users = a more diverse group of (potential) gamers.

Tying in to that idea: seems like I read a rather snobby article over the last few years claiming that the folks who initially had home computers were more of the "elitist" / "intelligent" types who enjoyed reading and more "high-brow" / cerebral entertainment.  As more and more people became computer users, the market began drifting away from the thinking man's games and left the adventure genre far behind...  Not sure if I subscribe to such a harsh interpretation, but there may be a kernel of truth to it.

And don't forget about technology: the advancement of sound and graphics were things other game genres took advantage to their great success, like first-person shooters.  These technological advances, however, didn't necessarily help make the adventure games any more enticing or exciting, since graphic adventures -- the natural outgrowth of text-only adventures -- still relied on the basics of captivating story-telling and puzzles.

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