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Messages - Goatmeal

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Klytos & Blackthorne --

I _just_ got the joke for the name "Nevad 'Yrt Rule":

"Nevad 'Yrt" is an anagram/'reversal and split' of "Daventry".   8)

Happy to help.   :)

Quest for Infamy / Re: Problem with the Kill the slaver quest as Sorcerer
« on: February 28, 2021, 06:14:32 PM »
Hello. As described in the title, I have a problem with this part of the game. As a sorcerer I have 50 in the stealth skill and is my understanding that, if you are not a rogue, the skill can't go past this point. Reading walktrougs I found that I am supposed to sneak in trought the balcony into the slaver house. But when I do so, Roehm automatically stumbles , falling to the ground. The game says that it is because my skill is not high enough. This results in being killed by the guard. No interaction permitted.
I am supposed to do something else?

It's not that your skill isn't high enough; the Sorcerer and Brigand classes appear to cap out their Stealth at 50, but my Rogue character with a Stealth of 110 also stumbles and falls as he sneaks into the unknown.  There is something else you should do first...

Have you ever heard the phrase, "Look before you leap" ?

Spoiler (hover to show)

Quest for Infamy / Re: Happy Father's Day, Roehm!
« on: January 13, 2021, 08:17:19 PM »
Roehm as a dad? His first words finding out: Oh crap.

Or with his Scottish accent, "Ooo, crop!"   ;)

Quest for Infamy / Re: How do you make Roehm pee?
« on: January 11, 2021, 09:56:48 PM »
Sadly, it's been 4+ years since I played.  You definitely need to stay hydrated (drink in the bar, drink from your flask of water) to "go", but I'm not sure about the other _places_ you can "go" (beast or elsewhere).

You'll probably need one of the developers to help you with that...

Quest for Infamy / Re: How do you make Roehm pee?
« on: January 11, 2021, 08:24:53 AM »
I tried everything.

IIRC, I believe you can only do it in 1 specific place in the entire game -- or, at least, where doing so would actually matter.  I'm not sure if you have to drink alcohol beforehand (but hey, it's Roehm we're talking about here -- why WOULDN'T he be drinking?)   ;)

Spoiler (hover to show)

I can check on this later when I get home and review my notes...


OR, do you mean the actual act itself?  Again, go to the [only?] spot in the game where it's permissible, then click the Hand Icon on Mr. Roehm when he's in the correct area.

Quest for Infamy / Re: The Quest for Infamy Companion
« on: December 15, 2020, 06:12:10 PM »
I have another question, this time not related to the secret rooms, but to the slaver assasination quest. After Roehm frees the slaves, one of them points at something in the wall - but where? I suppose that it's some hidden treasure, but how to get it?

Spoiler (hover to show)

Banter and Chit-Chat! / Congratulations, Steve, on your new transplant!
« on: November 07, 2020, 03:19:18 PM »
For those of you who aren't on Twitter (which includes me, though I do lurk from time to time), Steve got a call yesterday (Nov 06) that they had a donor kidney and was first in line.  He left for the hospital to do a blood test, then he was off to surgery.

He just posted a quick video a 1/2 hour ago (Nov 07) that the surgery was a success, and his transplant is functioning and making product already (!).

Couldn't have happened to a more deserving guy.

We love you, Steve, and we're all rooting for you -- now go and finish up some IQ games, will ya !!!   ;)



Yeah, that's right!  I forgot -- you did mention that a few years back...  I new the King of Lonaria factored in somehow.

Love the idea of the Roehm having a Snake Plisken-type problem: find the President and receive the antidote, or don't and die within 24 hours.

I still like my super-secret ending to QFI where Roehm meets the King of Lonaria for the first time, which leads to the start of QFI2:


When you exit from Swart's cart, you can wander though a few screens of Castle Lonaria, looking for the lavatory (it WAS a long cart ride, you know).

Anyway, when you finally find the loo and Roehm enters it, he mutters, "Cripes, what an ooo-dor!  Where the hell's the chambermaid?"

There is a loud, "A-HEM."

A curtain opens, and the King of Lonaria rises from a seated position, adjusts his robe, and places his crown on his head.  And he does NOT look amused.

Roehm then says, "Ooo!  Nice one, your Highness.  I didn't mean to catch you on the 'throne,' but before you make me kiss yer ring, hows about you wash up first? Hah!"

And that's where the special sneak peak of QFI2 ends...

Ah, Jhondar.  Where QFI 2 takes place. 

I was talking QFI2 on twitter today.  I think I'd really like to make it.  Was doing some numbers - like, number of backgrounds, number artists, how much to pay them, etc.  Maybe I'll put together a rudimentary budget and see if we can make it.


Interesting...  I always thought that the northern-half of Lonaria (across the Silmahwyn river) would be the logical location for the next QFI# game, but that would certainly go against the "5 distinct lands/5 games" plan...

Would love to see it happen!

Nice. I always liked this screen too. Fizzii did a great job with it. I love that its animated in game too!

Yup!  Too bad there isn't a way to have animated background wallpaper... (or maybe there is, and I just haven't looked hard enough).

Also loved the the Eye of Mantilla floating above the Centai Temple of in Jhondar during the game's epilogue cut-scene (neural processed here as well):


     Absolutely loved the Kransa Overlook screen in QFI.  Sure it's a screen that's essentially a "dead-end / boundary of the playable area" screen, but it gives two crucial bits of information: reinforcing that Roehm can't go back the way he came (because of the Baron), but more importantly, gives the relative positions of some of the more important places in the Valley of Krasna -- Volksville, Brattle's Cabin, the ruins of Killington Manor, the Morroi Fortress, the King's Road, the King's Bridge, the Great Oak Tree, the old Hummel place, and Hermit Homestead.

     Always thought it would make a nice wallpaper background, so I ran it through one of those neural network enhancers:

Quest for Infamy / Re: Happy Father's Day, Roehm!
« on: June 22, 2020, 04:04:19 PM »
happy papas da all you papas

my girl is 19 so i get no happy anything day but huge hugs

Sometimes huge hugs are all you need.   :)

Good to hear from you again, Kaldire!

Quest for Infamy / Re: Happy Father's Day, Roehm!
« on: June 21, 2020, 02:30:08 PM »
... and maybe the Baron's daughter?  Perhaps we will find out in Roehm to Ruin?

As a beta tester, I can say you will DEFINITELY find out the answer in RTR.   ;)

IQ Chat / Re: New Website & Forum
« on: June 12, 2020, 07:47:26 AM »
Some of us hardcore IQ-ers are still here and check in regularly.

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