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Messages - Goatmeal

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106
• Force Awakens was fine for being a retelling of Star Wars ("A New Hope," for those born after 1977).


• Rogue One was a serviceable "war" movie, but the best parts were the space portions of the "Battle of Scarif" -- see the 8½-minute HD supercut that removes the other extraneous ~124 minutes:

https://www.youtube.com/watch?v=sCVWm20fU0A

(To those outside of the US -- Sorry that YouTube won't let you see it, but take my word for it: it's _really_ cool...)


• For Last Jedi, the problem for me was one of the internal logic of the established Star Wars universe being ignored.  Forget about a blown-up Leia using the Force to fly in outer space, forget that 'tracking through Hyperspace' is now a thing; my problem is this:

Established:
1. The Rebels are almost out of fuel and can only jump to hyperspace one more time (regardless of the fact they can now be tracked).
2. The Rebels are trying to outrun the First Order (and Snoke's mega-warship) by flying through normal space.
3. The First Order is perfectly content to wait for hours... and HOURS... AND HOURS... until they eventually catch up and overtake the slightly-slower Rebel command ship.

Query:
The point of hyperspace is that it is a shortcut through normal space.  Why didn't Snoke's mega-warship or any of the First Order ships simply make 2 mini-hyperspace jumps to 'leapfrog' past the Rebel ship and cut them off?  One jump in ANY OTHER DIRECTION other than straight ahead (space is, like, 3D, you know, so let's not have an unintended "Holdo Maneuver" occur here), with the second jump positioning them right in front of the Rebel ship.  Why wait for the Rebels to run out of fuel or eventually be overtaken?

(I know, I know, the movie would be over in 20 minutes...)


Much like TFA = ANH mentioned above, TLJ has similar themes to The Empire Strikes Back: Rebels pursued by Evil Overlords after destroying their superweapon in previous movie; a Jedi-in-training; the beaten Rebels left in a dire cliffhanger...

Sadly, unlike TESB, the most disappointing aspect about TLJ for me was that by movie's end, it left me apathetic, not eager, for a resolution to the storyline: I have absolutely zero interest in finding out what happens next for Rey or Kylo in SW9, or seeing any of that storyline continue further.

If TLJ was the last SW movie ever (which we know it won't be), I would be perfectly fine with that...


• Will probably wait until Solo comes out on DVD to see it.


107
IQ Chat / Re: Where's the lame, obvious April Fool's Day post?
« on: April 01, 2018, 10:55:28 AM »
...And I seriously debated between Quest For Infamy 2: Roehm Harder versus Quest For Infamy 2: Electric Roehm-a-loo

Roehm Harder won out, if only for our international friends who may not be familiar with the Breakin' series of movies...

Plus, the whole double entendre concerning Mr. Roehms' well-known virility...   8)

108
IQ Chat / Re: Where's the lame, obvious April Fool's Day post?
« on: April 01, 2018, 10:51:55 AM »
Here's a selection of our next few projects.


Bt

Yeah, as soon as I posted this, I looked at the IQ Twitter feed and saw you had posted there...   ::)

And nice use of my Space Quest logo font!   ;)

109
IQ Chat / Where's the lame, obvious April Fool's Day post?
« on: April 01, 2018, 10:13:19 AM »

Come on, guys -- where's the lame, obvious April Fool's Day post?

You know, the one where you say:

Quote

Today is the day!  Not only is IQ happy to release BOTH highly anticipated games, Roehm To RuinFortress Of Fire, but we've ALSO just finished the Quest For Infamy 2: Roehm Harder sequel from that one Kickstarter that you forgot you had contributed to, oh so long ago!

Click the following link to get all THREE games, and start playing!  Enjoy!

http:/lame.April1joke.com


I expected more from you guys: to hold your fan base in such contempt by doing one of these type of stupid things today.

But by treating us with such respect and in such high regard, I guess you really don't care about us at all...   :'(

110
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 22, 2018, 08:54:11 PM »
Goatmeal,

I did have that heart attack omg


Bt

That's what we call "Mission Accomplished" !   ;D

111
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 21, 2018, 08:33:51 PM »
Goatmeal - I hate to say it, but there's no classing in R2R. It's a prequel, he can't class up here then forget it in 6 weeks time when he gets to Volksville! What we've done is a number of ways to deal with most situations which are our three classes orientated. As an example, early on in the game there's a thief you have to deal with, and there's a brigand approach, a thief approach, a coward approach, and a "don't give a stuff" approach. There's a number of those type of situations. It's a more melded approach to the classes.

 ;)

I know, Klytos -- I was only kidding!   ;D  Just trying to give Blackthorne a heart attack about our [over] expectations for RtR.

The choices you describe make sense for the prequel -- Can't wait for its release...   8)

112
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 21, 2018, 12:39:57 PM »
It's nice to see that there are people excited about Roehm to Ruin - though, honestly, it makes me a little nervous.  RtR is a much smaller game than QFI was.  I really like it, and it's fun - it's a great little chapter in the QFI story - but I don't think we'd ever be able to make a game as large as QFI again.  That was just a crazy time - we all had high hopes and lots of ambition.  Our scope has been tempered for sure... I was going through the gigabytes of raw files for QFI, not only the finished assets, but the sketches, ideas, unused stuff... that was a huge production.   I do hope you'll enjoy Roehm to Ruin, though.

Bt

Well, as long as we get to select Roehm's career path again in RtR (Brigand, Sorcerer, or Thief), I'm sure it'll do just fine...

113
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 17, 2018, 06:29:54 PM »
Oh, and by the way - I've forgotten: in case of your Facebook profile I can't even read it. Anytime I access it from Infamous Quests' website, a message appears that I have to log in. Which I obviously cannot do... I can read lots of Facebook profiles, which don't request logging in for just viewing the posts and comments, they would only request logging in if I, for example, tried to send a comment myself. And your profile, unfortunately, requests logging in right at the start...

Unfortunately, it's been like that for some time -- at least about 6 months or so (I don't have a FB profile, either).

I don't believe it was something intentional that IQ did or failed to do to their page -- I checked the page one day and the log-in request started popping up all of a sudden.  Maybe a new switch/trigger that FB installed/instituted during an update?

You should be able to select "Not Now," relegating the request to the bottom ~1/3 of the page.  While it makes viewing the info a bit more difficult, it sure beats joining Zuck's FB.

And as BT said, FB is dying; there are few new posts/comments there anymore, anyway...   :-\

114
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: February 25, 2018, 12:05:16 PM »

You're one of the four! The mighty four!

Also known as ¡Los Loco Cuatro!    ;D

115
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: February 24, 2018, 08:57:36 AM »
It's not just here mate, a lot of forums are dead now. Social media has crushed them. I think there's probably about 4 "regular" posters here.

I'm still here!   ;D

116
So sorry to hear about your loss -- you will be in my prayers, Kaldire.

117
As someone who started watching the Original Series reruns in the mid-'80s while in high school, then watched all 4 syndicated series to completion (TNG through ENT), the TOS movies, the TNG movies, and even enjoyed the re-booted movies, I have absolutely zero interest in the new Discovery series.

Not sure why...  Just getting old, I suppose.

That, and I'm just too cheap to buy CBS streaming for _one_ show.


I am enjoying the Orville, though.  While it is simply Seth McFarlane's fan-fiction version of TNG, that's certainly not a bad show from which to steal...   ;)

Also nice to see ST actors directing episodes (Robert Duncan McNeill, Jonathan Frakes), as well as ex-ST Scientific Advisor/Consultant Andre Bormanis as an Executive Producer.  And, of course, DS9's Kasidy Yates-Sisko (Penny Johnson Jerald) as the Ship's Doctor...


118
Quest for Infamy / Re: Glitches (Spoilers)
« on: August 17, 2017, 06:34:13 PM »
Here's the two links that cryptically explain what you need to do to access the secret area...

http://www.infamous-quests.com/forum/index.php?topic=1460.0

http://www.infamous-quests.com/forum/index.php?topic=1515.0

Beware, there's [9] + [27] pages of questions, hints, and musings (as well as some off-topic jibber-jabber).  However, you seem to be rather resourceful, and should have no problem piecing everything together.   ;)

(Oh, and you cannot access it prior to Act II...)

119
Quest for Infamy / Re: Brigand Path
« on: August 10, 2017, 10:40:12 AM »
Thank you for the clarification, BT !

120
Quest for Infamy / Re: Brigand Path
« on: August 09, 2017, 11:02:12 PM »
On Humble Bundle, their latest version of QFI is version 1.2 (uploaded Nov 24, 2015).

If you send Blackthorne (one of the two IQ founders) a Private Message on this site and explain your situation, he will likely set you up with the latest version if your DL site doesn't have it or simply hasn't bothered to upload to the most recent version.  IIRC, Steam was REALLY bad about not updating QFI on its site...

Blackthorne (Steve) helps out anyone he can -- he's really cool like that.

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