Author Topic: A Lament for Adventure Games  (Read 3264 times)

7crossroads

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Re: A Lament for Adventure Games
« Reply #15 on: October 10, 2020, 10:38:54 PM »
Well.. i am a new fan of the classic adventure genre..
Used to play all sorts of games..but i started to feel the  special flavour in this. Most games make me feel a bit agitaded..i had just abandoned them because life is agitated enough.
But adventure games makes me feel relaxed..the immersive experience, focus on observation skills and deduction, and the storytelling. Its sad, i just entered the room and discovered its a sort of dying hobbie.....
I dont know why you guys like this genre, but for me i found this kinds of benefits..maybe a lot of people out there would
enjoy this too, even if it is a niche thing...probably people who likes more relax paced or even introspective hobbies like
 literature..some kinds of music (like prog rock, etc)...i think all kinds of stuff like that are suffering because they are commercially more difficult and people maybe even have not the time to a more peaceful hobbie.

Anyways, iam playing quest for infamy and enjoiyng a lot, thank you for the game and hoping things gonna be better sometime.

Sorry for bad english

Blackthorne

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Re: A Lament for Adventure Games
« Reply #16 on: October 12, 2020, 01:25:45 AM »
Brother, just glad you like adventure games and you like ours!

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Kaldire

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Re: A Lament for Adventure Games
« Reply #17 on: October 14, 2020, 06:31:56 PM »
hehe welcome matey

yeah the classic ole school advents
when the internet didnt exist  was mind racking

Sierra online even made a HINT HOTLINE number (you could dial this in some of their games too)
they charged 4$ a minute for hints on parser and click games

LOL

and Lucasarts games well  use everything on everything was the motto
kinda like a tester should

sierras motto
"save early save often"  actually came FROM the coders writing the code\
they just felt it fit in with dying alot in game too!

so games that would or could take weeks or months to beat 
today kids dont want it or it hurts their heads
so they google and beat said games in about 30 min to 1hr

mark darin at ttg's  made his games there with no inv combos just due to the new age kids not understanding
as most of the games required you to mix very odd inv items together.
sam n max example

yep yep

ahh the days of hint books and pay hint lines

"Larger than life and twice as natural!"