Author Topic: Hero U  (Read 2815 times)

Chadly

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Hero U
« on: July 15, 2018, 05:32:48 PM »
Hey all.

     The Coles, who designed the Quest for Glory series have a new game out called Hero U:Rogue to Redemption.  It is in my opionion succesor to Quest for Glory. It's fantastic. You can get it for 30 dollars from Steam or Gog.com.  If you like Role playing games/adventure give this one a try.  You won't be disappointed. Chadly
                                                                                                           
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Kaldire

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Re: Hero U
« Reply #1 on: July 16, 2018, 03:04:06 PM »
wait it released?
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Chadly

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Re: Hero U
« Reply #2 on: July 16, 2018, 03:19:34 PM »
Yes Kal, it came out last monday. Available now. It's fun.

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Re: Hero U
« Reply #3 on: July 16, 2018, 11:38:44 PM »
my health has been unwell also

wasnt following much

ty and cheers n  NO MORE BEERS
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Re: Hero U
« Reply #4 on: July 17, 2018, 08:08:19 AM »
I am surprised that Hero-U is getting such a positive response -- not only on this forum, but on GOG and Steam, as well.

I played it for about six hours and then returned it for a refund.  I found that "time" just goes by too quickly in the game and there is a maximum of 60 days to play the entire game.  As such, I found it frustrating to try to build the char stats.

Perhaps I will try it again when the price goes down, but my experience with the game was that it was far inferior to other similar modern games, like QFI and Heroine's Quest. 

But, as a caveat, my expectations for Hero U were probably too high.  I was expecting something similar to the QFG series and, IMHO, it is not.

Anyhow, to each their own and happy gaming!

Kaldire

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Re: Hero U
« Reply #5 on: July 17, 2018, 02:45:37 PM »
I concur

as soon as I found this was a 50 day, which goes in about 20 min per day at MAX
it was terribly made, I was like this is just harry potter and monsters inc,
wtf is this lori and cory ughhh

this is almost in the arena of those Tamagotchi.

REFUNDED
terrible terrible game

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Re: Hero U
« Reply #6 on: July 17, 2018, 04:03:05 PM »
If there wasn't a set maximum number of days, etc, then I really wouldn't care... but I *hate* timers.

I didn't check too closely, but it seemed like I was using up time when I left-clicked on objects and tried out the various options, as well as when I talked to people, too.  With the clock ticking, it made me reluctant to do any clicking (or even pixel hunting). 

Actually, come to think of it, there were aspects in Hero U that reminded me alot of why I didn't like Larry Lotter so very much.

Also, I really didn't like the demerit system.  If they had wanted to "punish" users making snarky comments then why not include it under "reputation" or something in the char stats?  It just seemed to go against the whole idea of an adventure game to punish the user for trying things out.

Anyhow, rant over.  GOG graciously exchanged the game for wallet bucks.  I still don't get all of those rave reviews, though.  Maybe I'm just too damn old *grin*

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Re: Hero U
« Reply #7 on: July 17, 2018, 04:23:51 PM »
nah your not to old

this is just a poorly developed game
again if it allowed you to spend time daily, thats fine, I loved gab knight insert disc 5  listen to convos at the right time or else
colonels bequest is another great timed game

but this was done just crap

yea not just looking at objects, talking all take 2-5 min  just to raise perception
demerits , sneaking doesnt really exist, just hope you save and reload so idiot wont tell you to buy a uniform

the game tells you nothing of how to make money unless you stumble upon it
the days repeat, most of them, so what if i never get a full lock pick and thief set in 20 days? i only have 30 left? wtf

ugh this game is soo BULLY and HARRY and ugh a pet feeding game, sims HEROU
gooo awaaay
 
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Re: Hero U
« Reply #8 on: July 17, 2018, 08:09:49 PM »
Well, I love it. I think the problem going in is some people (this isn't directed at you guys here, just stuff I've read) think it's going to be QFG and when it's not they get the hump and rage quit. I think it's a good evolution for story driven games and it could easily be the best game the Coles have produced so far (with the exclusion of HQ1 which is the greatest game ever made).

The highlight for me is the writing (as usual) and Josh Mandel did such a great job on a lot of those click messages. The whole game feels like an onion to me, peeling it away a bit at a time and discovering new things. I like the college idea too, it's a great framework for a story and allows a lot of different pieces to come together. I've spent a lot of hours in this game so far.
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Goatmeal

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Re: Hero U
« Reply #9 on: July 18, 2018, 12:20:08 PM »
Backed this one from the first Kickstart, haven't had a chance to start it yet, but after seeing a demo some time back, I'm cautiously optimistic.

However, I'm not a fan of the "wrong place / wrong time" type of game, where you might miss crucial information and clues for no good reason -- it's penalizing the player through no fault of his/her own.  (Never got into Colonel's Bequest because of this.)

HOWEVER, it _is_ a good excuse for contrived replayabilty -- just to get all of the information you may have missed ... that is, if you liked the game enough the first time around !  ::)
« Last Edit: July 18, 2018, 12:22:33 PM by Goatmeal »

Klytos

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Re: Hero U
« Reply #10 on: July 18, 2018, 06:24:27 PM »
Unlike Colonel's Bequest, missing things doesn't kill the story, it just directs it in different ways. I think it would be safe to say there's no way to do everything 100% in a single play.
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Chadly

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Re: Hero U
« Reply #11 on: July 18, 2018, 08:58:29 PM »
Hi.

   Timers in a game can be a pain I agree, but they are neccessary.  If you want to try amd Stat Grind to max, it can't be done.  They game makes you make choices as the game goes along at a max 60 days. @klytos Yes I agree folks who hoped this would be another QFG are probally mad and dissappointed.(I'm not ripping any who post here) However it IS the spiritual successor to Quest for Glory as it's made by the Coles.  I have played tho the entire game and it's challenging at times.  It has great replayability, because you can't go down every road in one play thru.  Is the game perfect?, no it has some glitches. But for what was made by the budget allowed(600K thru 2 KS and a unddertermined amount of the Coles own money), its a decent and fun game.  Will it have folks who hate it? Yes what game doesn't?

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Chadly

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Re: Hero U
« Reply #12 on: July 18, 2018, 09:11:51 PM »
   I consider Hero U and Leisure Suit Larry Reloaded Sierra Successes. Also Jane Jensen's Moebius and Gabriel Knight remake.  Now if we could get Space Venture to release, as well as Robert's Star Citizen I'd be happy as a Clam.

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Re: Hero U
« Reply #13 on: July 19, 2018, 12:20:22 AM »
Star Citizen will never see the light of day.

I wouldn't say Reloaded was a success considering it was released to fairly non-plussed reviews, none of the people who worked on it got more than a single cheque for royalties, and the whole company disappeared afterwards with another group obviously claiming the rights to make a new one. I think the Gabriel Knight remake and Moebius were quite good and I anticipate SV being great too, whenever that gets released.
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Chadly

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Re: Hero U
« Reply #14 on: July 19, 2018, 02:09:35 AM »
     I simply can't believe with all the money Star Citizen raised that they can't complete it. By the time they do, I will have to buy a multi-thousand dollar gaming computer to play it.  It's just sad, how some KS's fall Flat. You Guys made two great games, with one more on the way (Roehm to Ruin) on a very small budget.  These guys have millions to invest and years later not much to show for it.  I just wish for example Space Venture would be open on developement. Where is Scott Murphey? If he has left the project tell us that and why?  If they are broke. do another KS like the Coles did to fund completion of the game.  If I wanted to waste money I'd just flush it down the toilet. Yes, KS are a big gamble, but worth it some of the time.

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