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Messages - Lambonius

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1
Banter and Chit-Chat! / Re: What do y'all think of "mage's initiation"?
« on: February 25, 2019, 02:15:07 PM »
The cutscenes were going in the game either way as they were in the original screenplay and an integral part of the plot. So if we hadn't met the stretch goal it would have just been done with sprites in-engine (possibly with some closeups?) and done for the base amount of the Kickstarter goal. That's my guess, anyway.

Ultimately that would have been more Sierra-like, and probably would have kept the aesthetics more consistent.  I can't help but think that such a thing would have been the better directorial call.  Personally, I don't mind the cutscenes; I don't think they detract from the experience, really, but I totally understand why people have found them off-putting.

2
Banter and Chit-Chat! / Re: Funny, I don't remember...
« on: December 13, 2018, 02:15:59 PM »
Unpopular opinion: Pac-man itself, every version, is kind of shit.  It's a shit game.  I'm not a fan.

It was addictive and replayable in much the same way as I'm sure spinning an old tire frame with a stick used to be addictive and replayable.

3
Banter and Chit-Chat! / Re: What do y'all think of "mage's initiation"?
« on: December 05, 2018, 06:54:33 PM »
They want to sell it on GOG, but GOG hasn't approved it for sale yet.


Bt

We can't all be expert GOG schmoozers like you, Steve.  ;)

4
Banter and Chit-Chat! / Re: Farewell, Telltale?
« on: September 27, 2018, 12:05:16 PM »
Let's not forget the most important part about this whole debacle: my personal vindication after being banned from their forums years ago.

5
Banter and Chit-Chat! / Re: Farewell, Telltale?
« on: September 25, 2018, 06:29:36 PM »
GOOD.  Fuckers.

6
Banter and Chit-Chat! / Re: Farewell, Telltale?
« on: September 24, 2018, 06:58:04 PM »
Sounds to me like Telltale finally did to their employees what they did to "modern" adventure games years ago.

7
I watched the first 3 episodes and I feel like I gave it a sufficient chance to impress me.  It did not.  For me, there's just very little about it that feels like any of the classic Star Trek that I know and love.  It's basically J.J. Abrams Trek: The TV Series.  Cue melancholy foghorn sound effect.  Definitely not worth spending money on.

8
Quest for Infamy / Re: Stuck in Tyr for the night?
« on: June 21, 2017, 08:57:04 PM »
Honestly, I have no friggin idea why we didn't put an Inn in Tyr.  Maybe we were going to?? Hah.


Bt

I thought we made it so you could pass time til morning at the Red Door though.  I know we talked about doing that.

**Nevermind.  Just noticed Goatmeal confirmed that very thing above.  :)

9
Quest for Infamy / Re: Game Choice / Design question
« on: June 09, 2017, 12:30:32 AM »
BT & Klytos _did_ think of everything!

Ahem...and all of the rest of us who nitpicked every aspect of the game during wave after wave of alpha and beta testing.  Pretty sure a lot of the alternate solutions were born out of various members of the team getting stuck in various areas and bitching about it incessantly.  ;)

10
IQ Chat / Re: Paul Quest II
« on: October 14, 2016, 12:18:35 AM »
God damn.  We did a kickass job on that remake.

11
Banter and Chit-Chat! / Re: Terraforming Mars?
« on: June 13, 2016, 08:49:06 PM »

12
Banter and Chit-Chat! / Re: Things I miss from the 1980's and 90's
« on: May 17, 2016, 03:17:57 PM »
The thing I miss most is all the casual racism and sexism.

13
Banter and Chit-Chat! / Re: Farf
« on: February 14, 2016, 05:38:51 PM »
Please, don't encourage him.

14
Banter and Chit-Chat! / Re: SCI Companion 3.0 has been released
« on: February 14, 2016, 05:38:21 PM »
Quick!  Someone create that QFI 16-color SCI de-make no one has been asking for!

15
IQ Chat / Re: Awfully quiet around here...
« on: January 25, 2016, 08:08:18 PM »
I don't work very hard.

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