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Messages - Blackthorne

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IQ Chat / Re: New Quest For Infamy Update on Kickstarter
« on: July 09, 2013, 09:10:26 PM »
Yeah, the unofficial word is that LSL has sold hundreds of thousands of copies - which bodes well, I think, for adventure gamers.  Even though it was a well known IP, it's sales help everyone out there trying to make adventure games.


IQ Chat / Re: New Quest For Infamy Update on Kickstarter
« on: July 09, 2013, 01:08:35 PM »
If you've even spoken with Lamb at length, at least ONE Indiana Jones reference will ALWAYS keep up.  It's Lambs Law.

As time increases, the likelihood of a reference to Indiana Jones increases.


IQ Chat / Re: New Quest For Infamy Update on Kickstarter
« on: July 09, 2013, 01:14:34 AM »
Aw, shucks.  We're just hard working people trying to make a good game - a game we'd love to play.


IQ Chat / Re: New Quest For Infamy Update on Kickstarter
« on: July 08, 2013, 05:10:12 PM »
Who did that first background of the forest? it looks incredible.

That was by Jason Lamb.


IQ Chat / New Quest For Infamy Update on Kickstarter
« on: July 08, 2013, 12:14:48 PM »
Hey folks - new QFI update on Kickstarter - check it out, it's full of goodies!


IQ Chat / Re: Leisure Suit Larry Reloaded!
« on: June 27, 2013, 07:58:51 AM »
I'm playing it currently - and it really is awesome.  A lot of fun - the writing/interactions are amazing.


Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: June 26, 2013, 07:06:07 PM »
Honestly, all Zombie stuff, since Romero, has been social commentary over horror.  And the trope of turning the classic story on it's head by making it dark and gritty?  It's old and tired.... The art for Ozombie looks great, but honestly, the game is as interesting and original to me as a can of government cheese.


Banter and Chit-Chat! / Re: Other Kickstarter Projects
« on: June 26, 2013, 05:44:05 PM »
I couldn't agree more.


Banter and Chit-Chat! / Re: GAH
« on: June 24, 2013, 09:51:15 PM »
Jeez, Sarah - I hope you're okay!  That is scary - and much worse than just having your car conk out on you.  I'm so sorry... wishing you all the best.


Quest for Infamy / Re: Demo impressions
« on: June 23, 2013, 11:42:09 AM »

In addition to having an awesome forum name (Highly under-rated Sega game series!), I have to thank you for your compliments... seriously.  You definitely flattered me with your compliments about the writing, and I'm really thrilled you enjoyed it!  I can only hope you enjoy the rest of the game as much when it's done!

Stick around - and if you have any questions, ever, I'm always around to talk.


Quest for Infamy / Re: Bt's Corner
« on: June 16, 2013, 10:27:27 PM »
I'm sure we'll be amazed when the game comes out.

I hope so. Incidentally, I implemented your portrait into the game this past week.  Looks good - I hope you like it, and your character.


Hey friends, kiddies, rogues, barbarians and hairdressers of all kinds,

Bt here.  Just going a little insane after staring at game code all day long.  Yeah, it's been another one of those long days of working on the game.  Slowly, but surely, things are starting to come together.  I've really been working hard and putting in little touches here and there - some sound effects for more ambience - NPCs to talk to and explore... little animations that make the difference.  Interactions that are interesting and sometimes funny.

I can tell you one thing - this world of QFI is vast.  I did a ton of work today, and I feel like I didn't even touch much of the entire game!

It's been great though - We're almost entirely done with the background art now - I think I can count on one hand (twice) how many backgrounds we have left.  Jason, Ivan and Fizzii have been working like crazy to get them done.  Lambonious, in particular, has been working like a beast monster, and I think that he might turn into a mad scientist when this is all over.

Jenny has turned it several new portraits for characters, and I added several into the game's build recently, and it's always amazing how much character they add... when Jeremy's sprites, Jenny's portraits and my writing come together to breathe life into a character... it's amazing!  I love it... I get giddy like a kid.

Well, it's the 30th anniversary of King's Quest this year, too.  30 years.  Some of you haven't even been alive 30 years.  Sadly, I have, AND THEN SOME.  But, hey, who's counting.... except, well, the Earth....

Anyway, 30 years of KQ.... that adventure game classic.  Without it, I wouldn't be here, and I know many of you can say the same thing.

So, yeah, I was working all day on this, and to take a break, I came out here to write this to you.  Just to expel some of my crazy, but also to thank all those who support us... this is going to be crazy fun when we get it all done, lemme tell you!!

We'll keep keeping you posted - I'll be sending out a Kickstarter Update soon, too, with some exclusive pictures for everyone!

Thanks again, peeps.


Banter and Chit-Chat! / Re: XBox ONE thoughts?
« on: June 10, 2013, 10:14:33 PM »
Yeah, seriously.  If I wanna console game, I've got my NES and SNES, heh.  Oh, and my OUYA, which has proven to be quite fun.


Banter and Chit-Chat! / Re: The Official Post a Recipe Thread
« on: June 09, 2013, 11:56:01 AM »
AMG, when we become super rich and famous selling our incredibly niche adventure games, I'm hiring you to be our official in-office chef.


Quest for Infamy / Production Video - A Background by Jon Stoll
« on: June 04, 2013, 06:41:34 PM »
Jon Stoll is what Hogwarts might refer to as a wizard.

He not only crafts beautiful backgrounds, but he's an amazing pixel artist and animator as well.

Watch him work his magic on this background from The Volksville Woods - and see the finished version in Demo 2.0!!

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