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Messages - Blackthorne

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Banter and Chit-Chat! / Re: Farewell, Telltale?
« on: September 26, 2018, 09:10:44 AM »
As they should.  Someone fucked up big time at Telltale, and the employees got the shaft.  They're within legal rights, for sure.


Banter and Chit-Chat! / Re: Farewell, Telltale?
« on: September 25, 2018, 09:13:30 AM »
I never cared much for Telltale's formula; I stopped paying attention to their games, really, after BTTF.  Shawn likes the Borderlands game a lot, I recall.  They just didn't do it for me.  I am very sad about the employees let go without severance... that's beyond shitty.

It makes me think though, if Telltale - the "successful" adventure game company - can't make it, who can?  Maybe people will realize it's harder to make these games and make a living than they thought....

Hahah, who am I kidding?  Gamers will NEVER realize that....


Banter and Chit-Chat! / Re: Game Creation, or world building?
« on: August 11, 2018, 09:36:44 AM »
Well, I know I have the resolve to finish up Fortress of Fire.  We have a lot of assets for it, and a story to tell - it needs to be done for me to personally feel like Order of the Thorne tells its full story.

For me, the biggest hurdle in the past two years has been my declining health; add in the fact that I had two young children during that time period too, and game development time went from "I HAVE ALL THE TIME IN THE WORLD!!!" to "Maybe I can squeeze in an hour tonight after everyone's gone to bed..."

I love making games.  Making games for IA/IQ has been one of the most personally satisfying things I've ever done in my life.  If it all ended tomorrow, I'd have no regrets about it and I'd only remember how amazing it was to make games and have people from all over the world play them.  So, I'm hoping that after my next transplant, I'll have more energy and time to make games.


IQ Chat / Re: What's the status of Roehm to Ruin?
« on: August 01, 2018, 10:10:41 AM »
Hey Guys,

Just wanted to give an update and check in here: Roehm to Ruin has been kind of on hold for the past month or so, as I just haven't had time to work on it.  Which is okay, it's still in a solid place; we just have to finish up the programming for the "loot drop" from the tower game as far as big setpieces go. 

Having time off from development also lets me go back and play with fresh eyes and ears, so maybe a few other odds and sods will get tightened up and/or polished.  Thanks to everyone who has play tested it so far, and thanks to those who will when we release the next beta.

I think I may have more energy and time to work on it after I start dialysis again, hopefully that will pick me up some... you never know, though, I could end up sick for a month after starting it.  It's a crap shoot.  All I know is that I've really felt terrible the past few months, I don't sleep well, I have no energy, and any energy and free time I have now is for my family.

I hope you all are doing well out there, I know everyone's got their own issues.  At least there's some cool adventure games on the horizon from some friends of ours - Unavowed from WadjetEye Games launches this month!  And Lamplight City from Grundislav Games is coming soon too.  So, hopefully after all the hubub from their releases dies down a bit, we can get on to releasing QFI: Roehm to Ruin.

Recently, I've been thinking about how QFI came about after my last transplant; after it happened and things were great, a fire was lit under my ass and we hustled to finish SQ2 and then we steeled our resolve to make QFI happen. And we did.

So maybe after this transplant, we can finally make Quest for Infamy 2 happen, proper.  Shawn and I have had the story and setting developed for years now.  Perhaps we could do it.  Anyway, I appreciate all of you who have stuck around our forums, been fans and encouraged us.  Times have looked bleak, but I know at our core, the folks here at IQ are strong.


IQ Chat / Re: Kings Quest For Steve video upload?
« on: July 21, 2018, 12:23:55 PM »
We didn't get to Kingdom of Sorrow in this stream, but we have a bunch of keys leftover and more KQ games to do, so I think we're going to do another!


Banter and Chit-Chat! / Re: Save Steve Campaign
« on: July 13, 2018, 06:39:08 PM »
Hanging in there.  Some days are good, some are bad.  My lab reports/blood work is terrible.  My GFR, kidney function, is at 12% now.  I'll begin dialysis next month most likely.  My wife, Jordan, was tested and is a match, but there's still a bunch of time before I can do the transplant.  They are also still trying to discover the nature of the disease that reoccured and killed my transplant.  It's the same disease that originally killed my kidneys.  It's been affecting my transplant for the last two years, but just went critical this year.

It sucks.  I feel terrible a lot, but the support I've had from everyone has been amazing.  I'll make the road back. 


As much as it sucks, I'll probably start feeling better after I begin dialysis.  Then maybe I can get a couple people to help me and send out more stuff.  Right now, I'm just trying to get through days.

People are always super aggro in the Kickstarter Comments.  I understand the frustration, but there's only so much I can do right now.  And it's just me, we're not some corporation or even really a company.  But I will get everything out, eventually.  I'm not just going to give up and let it fallow like some campaigns.  I really like the box and stuff we have and I want people to have it.  I just hope that at least 5% of the people who are super aggro really WANT the stuff and don't just want to bitch.

One dude who I sent the stuff to, well, I sent him a little extra to be nice and give a little "sorry about" the delay.  Dude put the stuff on EBAY the DAY he got it and tried to sell it for like $200 bucks.  Sigh.


Still working on it, when I can. 


Quest for Infamy / Re: Looking for kyser wood
« on: June 17, 2018, 09:46:59 AM »
Colin, I'm so glad you're playing QFI and asking questions!  Please, ask away.  The guys here are helpful, and I'll try and chime in when I can.  (I'm one of the guys who wrote and made the game.)


Quest for Infamy / Re: Trying to get diary
« on: June 14, 2018, 04:44:14 PM »
Thank god I have you guys, because off the top of my head I can't remember how the hell to get it.  And I wrote the damn game.  My head is too full!!

I'll check my notes...


She gets a lot of undue flak in this whole thing.  She's a legend in the film industry, having co-founded Amblin fucking Entertainment with Steven Spielburg and Frank Marshall.  She's been involved with countless productions of amazing films.  People love to heap shit on people, and she's getting a ton of it.

Business-wise, I can see how some suits would be upset at Solo - although a good movie, the price tag was WAAAAAAY above board for a non Saga Star Wars movie and the advertising campaign was pretty piss poor.  But thematically, Kennedy isn't to blame for people's little bitches about Star Wars as of late.


Banter and Chit-Chat! / Re: Star Trek Thread - Split from Star Wars
« on: June 07, 2018, 08:08:32 AM »
Well, I know when I had my Borg cybernetic implants removed, all I could wear for six months was a lycra body suit.  They called me "The Ham" and I was quarantined in my room for half a year. Apparently "No one wants to see that!". Hmmmph.


Well, social media and a change in my time management from day to day! In the hayday, I didn't have shit to do except sit on the net and post about things.  I've got so much more to think about. Deadlines and who to please. What to leave in... what to leave out.  Against the wind.  I'm still running against the wind. I'm older now but still running against the wind.


I really liked The Force Awakens.  It was a fun sci-fi flick.  Great climax and denoument.  Rogue One was amazing.  A war movie set in the Star Wars Universe. The Last Jedi was amazing - a real commentary about aging, failure, loss and redemption.  I think many people had a problem with that film because it makes them confront less than savory aspects of aging and personal failure.  Hero worship, hero cults and the notion of heroism is challenged as you age - and your failures can over-take you.  The contrast of youth and aging in this film hit me hard.  I understand much these days about getting older, losing your optimism, spirit and faith in things.  It definitely turned the Star Wars universe and cult worship on its head, and I like that.  It challenged me and my notions and I think we need more creative arts like that.  Too often we have art and entertainment that merely confirms our own notions and bias.

Haven't seen Solo yet, but I intend to.  Don't care who or what Lando is into, because he's awesome. 


Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: April 24, 2018, 08:04:57 PM »
If you'd like to join the beta test for v2.0, let me know and you could be playing it really soon.  Still fixing minor bugs here and there, though.  That's mainly the issue - I don't have enough playtesters and time myself to play it to test.  I need 36 hours in a day, and a better source of revenue, hahah.  But seriously, if you want to play the beta, let me know.


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