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Messages - Klytos

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31
I've backed all three of these. I don't know if Star Citizen will be released, or if it is I very much doubt they'll get everything into it they promised. I don't have any doubts that the SpaceVenture and Hero-U will be finished and released in the near future. I think they'll both be great games. It's a shame they've taken so long, but each have had their own difficulties. I think those difficulties are exactly the same as if they were making a game with a developer like Sierra, but in these cases because of Kickstarter, it's all public.

I have thoughts about Kickstarter as a platform! I don't know if I want to get into them too deeply here, but I'll just say that I think it's a great way to raise money to finance a game if you can't go through traditional avenues. I also don't think I'll ever do one again (never say never though!)

32
IQ Chat / Re: Where's the lame, obvious April Fool's Day post?
« on: April 01, 2018, 10:50:55 PM »
Wouldn't Space Quest VII be a pun on Generations? Like "Degenerations"??

33
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 21, 2018, 06:21:49 PM »
20-40 minutes is a very big exaggeration. It's more like a few hours. Like all adventure games, you could smash it out quite quickly if you knew exactly what to do and the optimum path. I can knock over the early KQ games (3 excepted because of timers) in a pretty short amount of time. But there's certainly more than 20 minutes worth of content in R2R.

Goatmeal - I hate to say it, but there's no classing in R2R. It's a prequel, he can't class up here then forget it in 6 weeks time when he gets to Volksville! What we've done is a number of ways to deal with most situations which are our three classes orientated. As an example, early on in the game there's a thief you have to deal with, and there's a brigand approach, a thief approach, a coward approach, and a "don't give a stuff" approach. There's a number of those type of situations. It's a more melded approach to the classes.

34
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 18, 2018, 01:52:22 AM »
Oh yeah! I see that with Facebook now. On a PC browser (that's all I tried) I could see the top posts then a popup appeared demanding login etc. I'm sure I used to be able to look at public pages without logging in.

35
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 17, 2018, 05:16:41 AM »
It's not just here mate, a lot of forums are dead now. Social media has crushed them.
Not accessible to anyone: while I use Facebook "passively" (= read entries), I don't have an account. On purpose: I just hate when it is perceived as almost obligatory, as if only a sociopath (yes, I have seen this kind of "reasoning") could have no account.

After we release Roehm to Ruin, I can turn my focus back to Order of the Thorne: Fortress of Fire and finish that game up.  Still got a lot of story left to tell.
Does it mean that this one is already partially done as well? Because actually, I found the first game really nice. At first I had the impression that it's going to be boring, particularly in terms of graphics - I really think you should add more diverse screenshots on the game's page. But in fact it was much better than I had expected at first, so I guess I will buy "Fortress of Fire" when it's released.

It's not a personal choice or business decision to move to social media, it's just that's where the majority of our audience is now, so we had to move as well. Personally I much prefer forums such as these, but I'm unfortunately in the minority.

36
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: March 01, 2018, 05:52:39 AM »
Oh, we had some spam problems that I resolved by deleting everyone who hadn't logged in for [can't remember how long]. You must've been caught up in that. It's not like we missed you, I see your sexy ass on Facebook all the time.

37
IQ Chat / Re: What's the status of Roehm to Ruin?
« on: January 13, 2018, 06:12:40 AM »
I hate giving an answer to this question because it always ends up biting me in the behind, but very soon! Steve (BT) and I are just polishing it at the moment.

38
Discovery is on Netflix here so no extra fees for me. Suck it loser Americans.

39
I like it. Not as much as I like The Orville though.

40
Quest for Infamy / Re: Ways to Die
« on: August 16, 2017, 04:54:02 AM »
The necromancer lies to you, the spell doesn't work like she says it does.

41
Quest for Infamy / Re: Glitches (Spoilers)
« on: August 13, 2017, 09:37:06 AM »
Jokes. I'm actually checking some of this now in our latest build to see what's been fixed.

42
Quest for Infamy / Re: Maps for Quest For Infamy - Map Guide Guides
« on: June 23, 2017, 05:34:36 AM »
Heh, it's been a while. I've not played the game properly in about 3 years lol

43
Quest for Infamy / Re: Quest for Infamy 2?
« on: June 23, 2017, 05:33:32 AM »
We've got a lot more stories to tell in the QFI world, so I hope we can do it.

44
Banter and Chit-Chat! / Re: Bt's Wife Goes Viral
« on: June 13, 2017, 08:36:52 PM »
You should copyright the photo so they have to pay a royalty to you.

Also, the title of this thread could be interpreted in a pretty bad way.

45
Banter and Chit-Chat! / Re: Caitlyn Jenner still has a pair!!!???
« on: May 13, 2017, 05:47:11 PM »
There's no way this thread ends in a good way.

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