Author Topic: Thoughts on "Quest for Infamy" (Demo)  (Read 35724 times)

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Blackthorne

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #75 on: February 18, 2013, 06:06:14 PM »
His jibes are sarcastic!  Listen to the guy!  He's dripping with sarcasm and the slippery wiles of a thief!


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rugged

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #76 on: February 18, 2013, 06:20:36 PM »
I did get his slippery responses but didn't pick up the sarcasm on that one.  Then again I think sometimes sarc is harder to detect with an english accent. I think you have done a great job of making Kurdt, Prospero and Ian all very interesting however! Character development is clearly a strength!

sickfiction

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #77 on: February 18, 2013, 08:11:24 PM »
Ian makes me cringe, I can't stand him. But that's GOOD right? The slippery little whyioughta. And the blacksmith is another bellsniff.
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Bad2DaBone

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #78 on: February 19, 2013, 02:22:41 AM »
When the narrator complains he's "a squirrely looking fellow" that makes the audience inclined to think that Ian's ugly.

I though that too when I spoke to him.  His personality (annoying, weasely and cowardly) doesn't help much for him either, though maybe there's more to him than meets the demo.

Sektor

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #79 on: February 19, 2013, 03:14:16 AM »
http://www.urbandictionary.com/define.php?term=squirrely

It doesn't mean he looks as ugly/cute as a squirrel, it just means he moves about like one and acts a bit crazy, like he's had too much coffee.

Blackthorne

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #80 on: February 19, 2013, 06:41:15 AM »
Exactamundo, friends.  Ian's a hustler; running a shady dice game, darting from here to there, avoiding Rayford... he's shifty.  Heh.  Seriously, not too much to read into.  He's making ugly jokes about himself as a joke.


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Bad2DaBone

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #81 on: February 20, 2013, 05:14:22 PM »
As an American I can say that squirrely is more associated with being rodent-like. (from my perspective)

Blackthorne

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #82 on: February 20, 2013, 06:07:43 PM »
I'm American, and I always took squirrely to mean wily, crafty, clever - the squirrel darts from here to there, taking items to store for later - quick.... yeah, rodent like to a degree, but not in looks - more in attitude.


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Collector

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #83 on: February 21, 2013, 01:02:23 PM »
I have always heard it used to refer to something that was not quite right or behaving unpredictably.

chucklas

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #84 on: February 21, 2013, 01:04:45 PM »
I have always heard it used to refer to something that was not quite right or behaving unpredictably.

This.  Very well said.  That is exactly how I understand it.
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Myrddin Starfari

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Re: Thoughts on "Quest for Infamy" (Demo)
« Reply #85 on: March 09, 2013, 09:23:21 PM »
Loved the Demo, still playing it to find eggs. Also trying to figure out what happened to the horse.

did notice a small bug with the blacksmith similar to the other one mentioned before, though this one self fixes.

if you move off the screen as the blacksmith is starting to wander over to the fire when you return he is over around the fire hammering away instead of at the anvil like he should be for the animation.  After a while though he goes back to the fire, skipping the walking bit and then everything goes back to normal.  Well normal for that town anyway.
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