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Messages - Athanasius

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I love that place too. I generally like the fact that there are many nature scenes that are not at all necessary gameplaywise but are just beautiful to discover and wander through. That way the valley feels like a realistic place, not like a playground as many other games do (where around every single corner another enemy/npc/quest waits for the player).

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Banter and Chit-Chat! / Re: What do y'all think of "mage's initiation"?
« on: February 15, 2019, 12:18:16 PM »
I thank you and your team for the dedication you put into QfI! :)

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Banter and Chit-Chat! / Re: What do y'all think of "mage's initiation"?
« on: February 14, 2019, 02:06:27 PM »
I've waited all the years from 2012 for MI, craved every screenshot and video piece... now Mage's Initiation is here - and I have to confess: I find it underwhelming. I don't even know why exactly, it seems to be a very refined game with beautiful graphics and great voice-acting. I didn't play very far into the game, I have to admit, but while playing I began to feel the irresistible urge to play QfI. Now I'm playing QfI once again and I'm enjoying it like the first time. QfI has so much charme, character and self-irony I haven't found in another game. The impression of exploring a vast valley is so well done. I seriously know no other game that gives me such a pleasurable feeling of adventuring (not even the QfG-games). QfI is one of the few games I play when I feel down, and it works wonders to cheer me up. I consider it to be one of my very few absolute favourites in thirty years of gaming. Oops, I'm getting off-topic here with my rambling praise... ;) I'll definitively continue MI at a later time, somehow it just couldn't catch my attention at the moment.

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Quest for Infamy / Re: Groupees DRM free version
« on: October 08, 2018, 04:12:21 AM »
Man how time goes by, it has been months since I was here the last time (I had a dissertation to finish, which didn't left me much time for more pleasant things)! I fear I'm a terrible beta-tester... ;)

@Blackthorne I do have a question about the most recent version of QfI: I have version 1.2A (October 2015) from itch.io. Is that the most recent version? I ask because you mention 1.1 to be the most recent version here.

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: February 27, 2018, 08:24:53 AM »
Great, thanks!

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: February 27, 2018, 07:33:03 AM »
Fantastic! I'm eager to try the new version and if I find some nasty bugs I'll come back and tell you about them. :) Thank you!

edit: one tiny question: Can I simply copy the "speech.vox"-file from 1.2 into the folder to have voices?

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: February 26, 2018, 08:49:56 AM »
You know, I may just do that.  I hadn't even thought of that, because I use Steam so infrequently these days.  Lemme set that up this week sometime.


Bt
That's great! Can you send me the password/code to activate the beta when it's up?

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: February 26, 2018, 07:50:57 AM »
Hey, we're still working on it.  Mostly it needs testing at this point, and we haven't had a lot of available help on that.  I've played it a bunch and corrected a few minor things, but it's pretty close.  It's just tough when you're relying on volunteers.


Bt
Good to hear! Why don't you upload it to Steam as a beta, replacing the old 2.0-beta (isn't that one from back in 2016?)? I'd try it for sure.

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: February 25, 2018, 10:33:52 AM »
I know I'm quite annoying, but still: Any news about 2.0? Or can I officially give up hopes and go on with my miserable life?

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 17, 2017, 12:04:59 PM »
@Blackthorne

The problem with the defective speech.vox-file isn't only in the itch.io-version 1.2 It's also the case in the current 2.0-beta on Steam.
On Steam, I can't get a version 1.2 at all - all I can install is 1.1.1.

So my question: Where can I get a correctly working 1.2?

Or is it possible just to put the correct speech.vox from 1.1.1 into the folder of the version 2.0-beta Steam/1.2-itch and replace the defective speech.vox?

edit: By the way, I've just found the thread on GOG where I asked for version 1.2 - that was back in January 2016. It would be great if the GOG-version could be updated to 1.2.
https://www.gog.com/forum/quest_for_infamy/version_12

edit2: I should probably have opened another thread as it's clearly offtopic. Mea culpa. ;)

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 17, 2017, 07:22:08 AM »
i noticed that too but thought it was just a false file name
in game does that register as 1.2?
didnt think it was out or BT or Klytos would of posted bout it
but then again I may have missed something.

Here you go:



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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 16, 2017, 02:20:35 AM »
wait for 1.2 mate its not out to my knowledge

It is out, but strangely only on itch.io.



Unfortunately it's useless with the broken speech.vox-file... :(



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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 15, 2017, 03:25:40 AM »
@Blackthorne

I've tried to download the regular version of the game (not the beta 2.0) from Steam - but I only get the 1.1.1 instead of 1.2. Same thing on GOG - only the old 1.1.1.
On itch.io there is the 1.2, but it definitively has a broken speech.vox that misses many voiced lines.

Where can I get a correct version 1.2?

Thank you for your help.

EDIT: Ok, I've tested the 2.0-beta - and it's the same issue: speech.vox around 640 MB, voice lines missing. Again the simple way to test it: Right at the beginning, drink from the river - Roehm's "Ah that was good" (or something like this) isn't voiced.
It seems to me the 1.1.1 is the last version with correct speech.vox. Is that possible?

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 14, 2017, 05:33:18 PM »
Thank you for your answers. I'll go with 1.2 then for my next game.

There is something strange about the version on itch.io however: Some voicefiles don't play in the itch.io-1.2 - for example if Roehm drinks from the river, his answer isn't voiced and in other dialogues only some of his and other character's lines are voiced.  I've noticed that the speech.vox of the itch.io-1.2 is significantly smaller than one from GOG-1.1 (yes GOG still only has the long outdated 1.1) -  660 MB compared to 930 MB. The whole download package on GOG weights 1,43 GB compared to the 1,18 GB from itch.io. In the GOG-1.1 all dialogues are voiced.

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Quest for Infamy / Re: Quest for Infamy v2.0 progress thread
« on: July 14, 2017, 11:32:09 AM »
@Blackthorne
I understand. And it's great to hear you are working on the other two games. :)
As you talk about testing and possible bugs: May I ask what version is the most stable at the moment and would be recommendable to play? The old 2.0-beta from Steam or the official 1.2? As I understand it, there isn't much added to the 2.0-beta, so I wouldn't miss much by playing 1.2?

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