Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rugged

Pages: [1] 2
1
IQ Chat / Re: TKC post-mortem
« on: August 29, 2016, 03:06:25 PM »
While of course I love the idea of Foran, I don't think he will fix our problems. We have a lame forward pack and consequently play props on the wing and then get surprised when teams score off simple kicks behind our prop wings.

We don't have an angry forward in the whole pack and while our three back rowers are fine players (hoffman, mannering and thompson) they are severely out of balance and don't have an offload, aggression or footwork between them.

The adventure genre has shown more life in the last 5 years than the hapless Warriors

2
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: July 29, 2015, 03:36:53 PM »
I just had a quick 15 minute play with my 6 year old son.
When he saw the dragon "dad we need a weapon"
I shuddered "we use our brain instead" (or the space key with no thought)
Then he got so excited when he saw the bow and arrow "look a weapon"
Me "it's not a weapon"
"ummm dad a bow and arrow is a weapon"

3
IQ Chat / Re: What gos into making an adventre game like qfi?
« on: June 11, 2015, 06:23:13 PM »
Quote
lol klytos no worries no need to put "dont mean to sound like an asshole" lol we know youre not matey
We do??? :)

4
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: June 04, 2015, 03:53:54 PM »
http://www.gameinformer.com/b/features/archive/2015/03/06/passing-the-hat-an-in-depth-look-at-the-new-kings-quest.aspx

Is probably the best article on the game that I have read. It does answer some of the questions like the interface, confirms that it won't be an action / platformer and is a puzzle driven game in an open world. Of course we won't know till release... but if they make the game they say they are making I think I will be happy

5
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: June 02, 2015, 04:45:28 AM »
People are assuming a hell of a lot about this game.

My two cents worth: Classic adventure game fans aren't the target demographic for this because, as anyone who frequents those forums knows, nobody there actually likes anything to do with adventure games that has come out since 1992.

I agree that they are clearly looking for a wider audience then the classic adventure fan. But it is also pretty obvious that they are at least attempting to make a game that will appeal to fans of the original series. Heck I was expecting to be extremely let down by the game but the more I see and read the more I have reason for hope. Of course we won't know till the release...

6
So far, literally everything they have shown us has been all flash and no substance.  We still have not seen what the actual gameplay looks like, what the interface looks like, what puzzles look like, etc.  The whole marketing campaign stinks of classic "lipstick on a pig" syndrome.

True we haven't seen the substance, so all I can say at the moment is it looks like a killer shade of lipstick!

7
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: March 22, 2015, 01:15:03 AM »
I agree completely Lamb that it has never been about the story. The problem is certain fans have convinced themselves that is where the magic lies. They constantly talk about "canon" and want to defend the story of Kings Quest like a fundi wants to defend the bible. Have a look at some of the stupid debates they get into over royal family lineage etc (was way more of this 10 years ago). The magic for me was never the story and was the immersion.

I did have slightly more hope for the series when I read that Ken and Roberta gave the director the following advice "They used to have this pyramid that was those three things—can’t be too much story, the interactive novel type of thing, it all needs to work together"



8
Banter and Chit-Chat! / Re: Episodic King's Quest The Odd Gentlemen.
« on: March 21, 2015, 09:35:35 PM »
Overall I am looking forward to the release. It is clear the developers are fans of the original series and seem very aware of the legacy they are dealing with.

I echo some of Klytos sentiments regarding the rose tinted glasses that some wear when looking back at the classics. One thing in particular is how many in the community talk as if the classics all had these really in-depth stories. Most of them were story driven, but usually by a fairly basic, straight forward story. In later games they often offered extra back story that could be explored by the super-fan but the surface story was pretty basic.


I like it that the developer wants to make the Kings Quest that would have been released in 2015. As Mark Twain said "Tradition is not wearing your Grandpa's hat, it is buying a new one like he did"

9
Banter and Chit-Chat! / BT be afraid... Be very afraid
« on: January 29, 2015, 01:05:01 PM »

10
Banter and Chit-Chat! / Re: Defunct Publisher Sierra Reveals New Website
« on: August 12, 2014, 11:27:05 PM »
On their site the director days that KQ is his favorite series of all time. That, if true, is a good start point

11
Banter and Chit-Chat! / Re: Defunct Publisher Sierra Reveals New Website
« on: August 12, 2014, 08:10:32 PM »
it was disney/sony just to clarify 
disney owns the rights to all georges stuff,

"After Disney bought out Lucasfilm "

but yep

they said hell yes to double fine doing it vs a fan made company or their own



I wasn't talking about who owned the rights, but rather big gaming companies making announcements about adventure games at major conferences. That is why I mentioned Sony and not Disney as the announcement was made at the Sony E3 event

12
Quest for Infamy / Re: Shouldn't map usage pass time?
« on: July 31, 2014, 07:52:40 PM »
I am mixed on instant transport maps, but did like that it wouldn't take me anywhere but only to certain locations.

On the negative side was the amount of work to use the map. I would have preferred to just click on the map and be able to choose where to go rather than being taken to a separate screen where I again had to select the map so I could choose where to go.

13
Quest for Infamy / Re: Countdown to Infamy...
« on: July 10, 2014, 02:06:58 PM »
I received the email from IQ, but not from Humble ?yet. (Did check my spam folder, tabs etc.) Entering my email in to Humble ensured I got my download link.

Strangely enough I came here partially because I thought there was no Steam option (which was strange since most Kickstarters who offer Steam keys and use Humble use it to provide the keys and the sale page also suggests it has Steam). But it seems to be there now, so I either I missed it the first time around or it was just added (may be took a while for the Special Edition or something?)

Anyway so I'm downloading both but will probably play on Steam. A bit of an achievement hog :-P And the trading cards :-)


I also didn't get a humble email. But found putting my address in https://www.humblebundle.com/store/keyresender generated the link

14
Quest for Infamy / Re: Countdown to Infamy...
« on: July 09, 2014, 11:39:36 PM »
Oh so the launch isn't an hour away?  Oh well my wife will be pleased to know that I am not going to spending all night playing on the computer. One more day till I get my infamy on!!! :) (and no you don't want to see the dance moves associated with me getting my infamy on)

15
Banter and Chit-Chat! / Re: Grim Fandango being remastered
« on: June 12, 2014, 06:21:04 PM »
Just watched Tim Schafer video talking about the new Grim Fandango. Interesting when they talked about approaching Disney it was about Full Throttle and GF, they made the case to Disney that the licenses (plural) would be worth more if something was done with them. I am sure it will start off with GF being the test, however it is clear that Full Throttle is in their thinking.

I would imagine FT would need to be a new game rather than a remake, could be years away and may never happen but how cool would it be!

Pages: [1] 2