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Messages - Kaldire

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1471
Quest for Infamy / Re: Sorcerer: Rayford's house
« on: July 29, 2014, 02:45:27 PM »
well not sure why one didnt max stealth within a few min after the execution at least to 50
:P takes all of 2 min or so,

lol

as for your post, not sure!
i focused on rogue mostly  but did complete all paths, im sure I missed a bunch of nice stuffs and eggs
soo ill be looking at it again

hehe

1472
Quest for Infamy / Re: Bug: Text has number at start and no voice
« on: July 29, 2014, 02:41:46 PM »
haha oops my bad

yaya
I sees it now (slaps head and drinks coffee) 
yep now im awake and I sees it

insert slaps with herrings ----> here

:P

1473
Quest for Infamy / Re: Worm scale
« on: July 29, 2014, 01:08:38 PM »
Hahah, the worm scale.  Well, I could tell you what it does.  But what fun would that be?


Bt

ok now im on a mission to figure this one out hehe


1474
Quest for Infamy / Re: Bug: Text has number at start and no voice
« on: July 29, 2014, 01:07:51 PM »
hmm symbol

ags...
would that be a missing & symbol?
rohem.Say( "&5290")

& ?
ooo tell me im close :P
ive forgotten the & before and it just spits the text but no audio :P


1475
Quest for Infamy / Re: Worm scale
« on: July 29, 2014, 11:15:21 AM »
there is a guide/paradox walkthrough but its not detailed

ooo never thought to try the vendor..


1476
Quest for Infamy / Re: Worm scale
« on: July 29, 2014, 01:19:20 AM »
tijer?

is dat you?

far as I know it might be path related but nope nothing here,
as far as the list of other items goes a few are for an achievement
2 are to get past someplace (wont hint where)

as for the scale though, not sure!

1477
Quest for Infamy / Re: Infamy Points on the wiki
« on: July 29, 2014, 12:20:39 AM »
I figured it out hahaha

trying to get an achievement to work,

pretty interesting death if I do say so

hahaha

DONT HOVER unless you really want to know!
Spoiler (hover to show)

1478
Quest for Infamy / Re: Infamy Points on the wiki
« on: July 28, 2014, 11:33:09 PM »
hmmm ran around seeing if it was time related .. doesnt seem to be it..

hmm

and I feel so out of place not having helped in kickstarter grr

pros and cons of beach life lol
when the waves crash and the booties sway, all my net troubles fade away :P

Bad2dabone let me know if you find somefin'
ill let ya know too :P

1479
Quest for Infamy / Re: Infamy Points on the wiki
« on: July 28, 2014, 09:45:44 PM »
can we still see these things sometime in the future?
or maybe in the hex code or is it just not in the final release and demo only?


1480
Quest for Infamy / Re: Cave Gnoll tobacoo- multiple reactions better?
« on: July 28, 2014, 09:44:41 PM »
well its not ... pot :P
well it .. is but .. not lableled as such haha
but yeaaaa,
I think of albie... the racist dragon...
know flight of the conchords?
no clue why but for some reason I think of him and or Ole gregg!

ill link to both skits hopes you enjoy
Flight of the Conchords = rocked in their time, like jack black and kyle did, now both are in the movie business

dragon on tv! hbo series flight of
<a href="http://www.youtube.com/watch?v=g9Qu3iP3RYA" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=g9Qu3iP3RYA</a>


live ver
<a href="http://www.youtube.com/watch?v=X-jVAHAuiS4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=X-jVAHAuiS4</a>


and a few of my favs are
sugar lumps and robots :P but they all rock
sugar lumps
<a href="http://www.youtube.com/watch?v=_ozSSseCh3U" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_ozSSseCh3U</a>


The humans are DEAD! live! watch the end for BINARY SOLO!  1   0  1  0 1  come on sucker lick my battery!
<a href="http://www.youtube.com/watch?v=WGoi1MSGu64" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=WGoi1MSGu64</a>


finally
The mighty BOOOSH! awesome show :P
this is Ole Greggggg!
<a href="http://www.youtube.com/watch?v=XxaP19pY1FI" target="_blank" class="aeva_link bbc_link new_win"><br />[url=http://www.youtube.com/watch?v=XxaP19pY1FI#ws]http://www.youtube.com/watch?v=XxaP19pY1FI#ws</a>
[/url]

I know I digress A lot :P  but hope ya enjoy and if anyone knew this stuff before I posted it you rocked double hard:P
but bottom line this is what that gnoll made me think of

1481
Quest for Infamy / Re: Cave Gnoll tobacoo- multiple reactions better?
« on: July 28, 2014, 05:13:31 PM »
haha

can you take meee higherrrr  (guitar)

..its a creed song nm ;P

1482
Banter and Chit-Chat! / Re: Wot I'm Reading - The Book Thread
« on: July 28, 2014, 05:49:53 AM »
Im a huge dune fan, but its strange if one watches the movie how vastly it differs.
Love the books, and would suggest to all to read the series not just dune!

currently I am reading  "The ill made mute" 
the author  Cecilia Dart-Thornton there is her wiki
has been inspired by lore and games like KQ series lore
great book and series, she even sent me a signed copy all the way from aussie land

also I cant put down my lawrence watt-evans books "mis-enchanted sword"
suggest all who dig this stuff to check em out if ya havent read em!

great taste all ya! love it, "I HUNGER!" feed me more! (sinistar quote there) haha :P


1483
Quest for Infamy / Re: Bt's Corner - VLOG#2 - Girl In The Tower
« on: July 28, 2014, 05:39:09 AM »
This video is unfit for human consumption and therefore should not be viewed by anyone.

http://youtu.be/iYrS5HQ3Rrk


Bt


haha my love for you and your team and fellow fans just keeps growin hahahahah
beers n cheers!

1484
cheers that was a more simplistic answer!

love ya guys keep kickin rear and thanks for all the replies and support

and the kick bum game(s)

I kept hoping to see an arrow fly from out of the screen to hit someone saying "message for you sir"
lol maybe thats how the skeleton died :P

1485
yea that stair thing happened to me also

forgot what I did other than just walking

as for the place you can click, yea i did notice the skull turn to a sword for a nano second or 2, but i was clicking all over
didnt make it out of da loop :P

simple solution would be to set path returns to zero or standing where the action is vs walking back to said xy. aka if you are on the north and it sends ya on south side of the bank to drink, after you drink you dont move back to the north motion null

its what id do anyway, and did do in a hex edit, but took a long time to figure out even which was what in some places, dont want to bug the game out trying to fix a minor issue lol

so far my tests are working shrug, not a hard fix just canceled out the send back to position arrangement :P


the issue that usually causes these... not always but sometimes, in my experience, has been that the games code says to send walking character (active person) to said location to activate whatever it may be. in this case a cool drink, the bug occurs during the return to previous xy on the map, and it keeps repeating, go back to the drinking spot then return to where you were, somehow it loses the xy of where you were, so it returns to the loop of lets get a drink, wait i think i was up here, lets get a drink..

thats been my exp with most sierra games with similar issues anyway.
as for what causes the drop in the return code, well normally its a bad path to the xy return so the code cant seem to find a way back to the position, then it thinks oh .. yep! there it is,.. wait... uhmm no.. return to drinking spot! etc.. and continues forever..

hope that helped ya mydrdin,  and feel free to correct me on these issues, im only a lowly old tester, not a newbie fancy guy,
:P
have tested for ubisoft and telltale and yep sierra for a while in the day, but nothing recent, strongbad was my last game with ttg :P
hehe love that character


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