Category: Quest for Infamy

Countdown to More Infamy! 24 hours to go!

Magic! Mystical Lockpick! Flaming Vengeance! Icy Shards! Take Inanimate Object! They’re all useful spells and we’re very happy with the way the magic system works in Quest for Infamy. But two of those spells, Mystical Lockpick and Take Inanimate Object always bothered us a little. We felt the way we set those two spells up […]

Countdown to More Infamy! T-Minus 4 Days!

It’s nearly here! Are you excited? We sure as heck are, that’s for sure and we’ll be blogging each day till Friday’s release. So once again here’s the 30 second trailer. Enjoy! This patch/update is pretty huge and we’re sure you’re going to love it, so while we’re getting the final few “i’s” crossed and […]

End of 2014 Update

Greetings! We all hope you’ve had a very nice Christmas and relaxing break over the holidays. 2014 sure was an exciting year for us. In March we attended GDC in San Francisco where we got to showcase our first commercial release, Quest for Infamy, to the games media and other developers from far and wide […]

2014 Point and Click Game Jam

Hey friends and fans! Well, today I’m going to talk to you about the point and click game jam that we’re participating in! You can view the page right here, and there’s already several indie developers who have signed up to participate! 2014 Point and Click Jam When I saw this, I thought it would […]

New room and general 1.1 update

A new room by Lambonius in Quest For Infamy v1.1! Coming soon! We’re finishing up adding the details on this, and are moving into testing this version THIS WEEK. After making sure no more new bugs creep up, it’ll be time to release it to the public! If you’ve already purchased the game, it should […]

QFI Soundtrack – 50% off this weekend!

The soundtrack for Quest for Infamy is one of our favorite things about the game and this weekend only we’re giving you chance to get 50% off the official soundtrack’s price – from $9.99 to $4.99! The soundtrack features over 80 original tracks from the game, including a few tracks that never made it to […]

Update on QFI 1.1 Patch

Hey guys, just wanted to update you on the patch. Man, it’s looking good! After a few weeks rest to catch our breath, then a couple of cases of flu and a hell of a lot of catch-up on real life, Steve and I are in the final push to get this patch done. Here’s […]