Pulsing, pounding work

Hey guys,

Bt here.

Just posting a little bit about the pulsing, pounding work going on here at IQ on Quest For Infamy.

Seriously – the team has been cranking out the art and animations for the game like crazy.  It’s insane, really.  We’re also putting all the ducks in a row and getting the programming done for the new Demo V 2.0 – which will be released in December for all the current backers of Quest For Infamy.  It will be released later for the general public.

I’ve attached here some of the promotional shots that we’ve released from Quest For Infamy so far, for anyone who may have missed them.

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